RecommendedQuick Review by Jelly Jam

Posted:
28 Jun 2017, 21:31
For: Multi-Layer Level Editor (v2.20)
Level rating: 9.6
Rating
10

Way easier to use than JCS and the features are more than useful.

Review by Superjazz

Posted:
19 May 2017, 20:58
For: h?
Level rating: 10
Rating
N/A

Actually, nowadays the advanced strategy in 2on2/3on3 CTF is that all the players in a team report their health changes. This way a team can better organize their positioning. That is the only extra that could be implemented perhaps.

Review by Blackraptor

Posted:
6 Apr 2017, 03:41
For: UID Collision Finder
Level rating: N/A
Rating
N/A

Thanks to this handy little tool I patched a collision in pinball2k15 that involved the bottom right +1 carrot. Very useful!

RecommendedQuick Review by Jelly Jam

Posted:
27 Mar 2017, 16:00
For: CandionV
Level rating: 9.7
Rating
10

This combines platforms and decorations from Holiday Hare (and the snowman from Nippius, sry if i missed some other planet) very well! If I were you, I’d release this as Holiday Hare V! It’s just great.

RecommendedQuick Review by Loon

Posted:
4 Jan 2017, 15:20
For: CandionV
Level rating: 9.7
Rating
9.1

Your mash-up tileset conversions always amaze me. Keep up the good work! I’ll definitely use this conversion in one of my future levels!

RecommendedReview by ForthRightMC

Posted:
8 Jun 2016, 10:05 (edited 26 Jun 16, 06:54)
For: Ozymandius
Level rating: 9.8
Rating
10

Very good level! The anglescript code is superb! I can also change music in angelscript using Notepad++.

Also, you forgot to insert the rest of music Violet CLM.

I also like custom weapons like shield cubes, ricochet fire, chain launcher and flaming footprint. I also think about the angelscript code of ricochet fire weapon.

By the way, the level is awesome!

10/10 HYPE!

RecommendedQuick Review by snzspeed

Posted:
29 Dec 2015, 23:12
For: Mighty Switch Test!
Level rating: 8.4
Rating
9.2

This is fun. (Although frustrating too but in a way that is entertaining) Probably the best test level ever.

RecommendedQuick Review by Blackraptor

Posted:
29 Dec 2015, 19:07
For: Mighty Switch Test!
Level rating: 8.4
Rating
8.8

This is something I never expected: a test I actually enjoyed. While the skill level may be a bit high for filthy casuals like me (I only made it to lv8 so far), the balance between fun and frustration is well done. In particular I like how the test requires some thought to play. Also kind of irrelevant but visually this also looks nice.

RecommendedQuick Review by cooba

Posted:
29 Dec 2015, 13:50
For: Mighty Switch Test!
Level rating: 8.4
Rating
9

The first test with actual level design.

RecommendedQuick Review by SaVn

Posted:
2 Oct 2015, 15:17 (edited 2 Oct 15, 15:18)
For: Reworder v0.9
Level rating: 9.3
Rating
10

Beautiful! This program is also used to repair damanged levels.
I liked the example levels!
DR? Yes

[Review changed to quick review, see the review rules.

RecommendedQuick Review by SaVn

Posted:
1 Oct 2015, 11:47 (edited 1 Oct 15, 13:57)
For: Multi-Layer Level Editor (v2.20)
Level rating: 9.6
Rating
7.9

Beautiful level editor! I will use this to make a level, you see the layout of the level, events covered and not covered by foregruond BG.

BUGS: In text Srings, if I put the “ยง”, the level crashes.

Final score: almost 8! Download reccomended !!!!!!!

[Review changed to quick review, see the review rules.

RecommendedQuick Review by SaVn

Posted:
30 Sep 2015, 13:44 (edited 30 Sep 15, 13:45)
For: Survivor.mut
Level rating: 9.7
Rating
9.7

Good job! This mutator is aivable only for ground force.
But with a player speating, with two or more players you can play, and the player will fall into the pit lost the lives.
DR? YES

[Review changed to quick review, see the review rules.

RecommendedQuick Review by SaVn

Posted:
30 Sep 2015, 13:09 (edited 30 Sep 15, 19:10)
For: Boxless Bank Robbery
Level rating: 10
Rating
10

This murator is aivable only for Bank Robbery levels,
There are colored coins for each team, and coins in the shape of a circle that give a score.
Good Job! I like this.
Download Reccomandation? Yes!

[Review changed to quick review, see the review rules.

Quick Review by Seren

Posted:
26 Sep 2015, 11:33
For: Reworder v0.9
Level rating: 9.3
Rating
8.5

This is a very useful tool for learning how JJ2 tile cache works. You probably won’t want to use the utility nowadays anymore because JJ2+ scripting can achieve the same and better effects by generally much less complicated means but even then tile cache remains relevant and this download offers a good way to understand its mechanics.

Review by Seren

Posted:
26 Sep 2015, 11:23
For: Multi-Layer Level Editor (v2.20)
Level rating: 9.6
Rating
N/A

Violet I fixed your broken flood fill tool 5 months ago why won’t you accept my pull request.

RecommendedReview by SaVn

Posted:
13 Sep 2015, 16:52 (edited 13 Sep 15, 16:54)
For: Kangaroo
Level rating: 9.1
Rating
10

Congratulations! It is a new enemy of JJ2!
I liked the example level (Jungle jump), it is sometimes very difficult to kill kangaroo boss jumping too high and with daggers, Or a small kangaroo is very easy to kill.

Overall, I appreciate very much and good job!

Download Recommended: Yes

RecommendedQuick Review by Zoro

Posted:
23 Aug 2015, 01:54
For: Kangaroo
Level rating: 9.1
Rating
9.7

That’s a superb example of having custom enemies in a SP level. Although, they might be difficult for casual players… Just saying.

Anyway, well done!

RecommendedReview by Bloody_Body

Posted:
24 May 2015, 18:45 (edited 24 May 15, 18:54)
For: Rage of Aquarius
Level rating: 8.9
Rating
9.5

A marvellous mixture of Castle, Medivo, Haunted, Hell, Beach… Well, not sure if I didn’t forget anything!
The mask is fixed so spin roads work. Being inspired by this I used the similar concept in my single player pack.
The music is awesome!
Probably the 7th and 8th layers should be a little brighter.
This conversion is my favorite one, It is really worth to be downloaded!

RecommendedReview by BlackRaven

Posted:
15 Dec 2014, 06:59 (edited 16 Dec 14, 05:06)
For: Sonic With A Gun
Level rating: 9.6
Rating
9.5

I am not a professional reviewer, and this is my first about at JJ1 mod, so please forgive any stupidities I may write! ;)

Sonic With a Gun is absolutely phenomenal. It combines the high quality design of the original Jazz Jackrabbit with new and experimental additions to the engine, allowing for more variety in gameplay.

Unfortunately, I have never played Sonic and can review this strictly as a Jazz Jackrabbit game, but here we go:

Emeraldus: This level is the closest to the original Jazz in terms of gameplay, nothing new is really added here (aside from the new enemies). To me this is the least exciting world, including visually, but then again, it wouldn’t have been a great idea to give away all the cool stuff right in the beginning of the game, so it’s all good. And is it just me, or there are not really any emeralds in this tileset? ;)

Marbelava: Despite the title, this feels way more like Pezrock than Marbelera. This is where things start to get interesting, and the gameplay is already significantly more varied. I don’t want to spoil anything, so I will say no more, other than that you have to see it for yourself.

Gravis: This is pretty much Industrius revisited, but again, with many new enemies and enchanced gameplay. I love that miniature version of the final boss (the gray hare) as an enemy! My only criticism is about those horizontal lines suspended at random places in mid air, they look kind of awkward.

Labyrinthion: This one is perhaps my favorite in terms of visual appearance, and again, a slightly different kind of gameplay here, this level is more puzzle-like. I do not have anything bad to say about it.

Noirlite: I hated it when I first played it due to how difficult it was (seriously, this one is not recommended for noobs). The death pits were especially frustrating. But after practicing and finally completing it, I can say with absolute confidence that it is one of the best planets in the game. However, I’m not a big fan of the Pezrock music in the first level, it just doesn’t fit the level at all. For some weird reason, the second level uses the Tubelectric music, which goes way better with this planet.

Cloudsduel: This is the only bad level in the game (only imho). It is about as linear as it can possibly get, eye candy is poor compared to the other levels, and all i need to do to complete it is press continuous fire and travel in a stright line to the exit. It would have been a million times better if it was an actual level with a cloud-themed tileset.

Fabricant: I don’t even know what to say anymore, other than this level is amazing, just like almost everything else in the game.

I also found three hidden levels (or two, since one of them comes after Noirlite level 1 anyways, so I’m not sure why it is called Hidden zone and whether there is another secret level on that planet). I love the fact that you use completely new tilesets for the secret levels instead of just making them a part of the planet on which the exit to them is located. On a sidenote, that Hidden level on Gravis is EXTREMELY annoying. If you find it, you will see exactly why ;)

UPDATE: Today, while playing this game with all kinds of cheats, I found the regular exit in Noirlite 1 for the first time. It’s funny how the hidden zone is actually easier to find in that level than the real exit. I also found the secret level in Emeraldus. Not much eye candy here, but it uses a pretty cool engine feature.

I like those “mystery weapon” orbs, I find that they are a really cool addition. I also like the new Grenade gun (which actually shoots pineapples lol) although I still haven’t learned to use it properly, i keep missing the target most of the time :/

I’m not sure why, but on the bonus maps I can walk anywhere, the borders of the road do not work. Is that intentional or a bug?

So, on to the ratings. I do not want to have the poor rating of Cloudsduel bring down the overall rating of this otherwise mind-blowing pack, so I will give that level a separate rating. For gameplay, it’s a 2/10… maximum 3. For design and eye candy, 4/10, because I like how it starts where you finished on Noirlite and then blends into the cloud world as you fly up on that airboard, but the rest of the level is very bland and uninteresting.

As for the rest of the game:

Gameplay: Solid 10/10

Design and eye candy: 9.5/10. Emeraldus and its hidden zone are noticeably more basic looking than the other levels, but maybe that’s just me. Also, those horizontal lines on Gravis… i don’t know.

Difficulty: 10/10 It’s nice how levels vary in difficulty. It’s somewhat harder than the original JJ1 levels, which can be good or bad depending on personal opinion, I think it’s great, after all, if you are downloading this, you probably want something new to play in JJ1.

Music selection: 8.5/10. Music selection is flawless other than for that first level of Noirlite, as mentioned above.

Final rating: 38/40 or 9.5/10.

Download recommended? Should be obvious :)

RecommendedQuick Review by Primpy

Posted:
17 Nov 2014, 19:01
For: Ozymandius
Level rating: 9.8
Rating
10

Let me see… great tileset, incredibly good scripting, and great music and design!
However, I didn’t like the control set. In rest it was great!
10/10 would play again!

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