RecommendedQuick Review by snzspeed

Posted:
11 Nov 2008, 18:31
For: Memories 2: Radiant Garden
Level rating: 8.6
Rating
8.6

Good job with these levels, especially with the ec :)

Review by snzspeed

Posted:
4 Oct 2008, 17:01
For: Jazz Jackrabbit Quiz!
Level rating: N/A
Rating
N/A

this is stupid and way too easy :/

and even if people could rate this, i hope they would just comment and not rate stuff like this at all

RecommendedQuick Review by snzspeed

Posted:
14 Mar 2008, 17:45 (edited 14 Mar 08, 17:48 by snz)
For: Impressions ع: Evolution
Level rating: 8.7
Rating
8.7

nice pack with some very good levels. dl recommendation. 9.1 is kinda overrating though.

RecommendedReview by snzspeed

Posted:
12 Mar 2008, 16:09 (edited 12 Mar 08, 16:10 by snz)
For: Find It Out (Multiplayer)
Level rating: 8.9
Rating
9

well i promised sj that i would review this, so here goes nothing.

EYECANDY:
eyecandy in these levels is really nicely taken care off, and most levels have very nice atmosphere, especially the bg layers.(Especially fiobb.j2l) my only complaint would be the Sprite layer ec in fioctff since i thought it was quite bland in some spots, but other than that, the ec is really nice.

GAMEPLAY/FLOW/LAYOUT:
gameplay is also nice, you can get around easily without bumping into stuff, and levels are sorta easy to learn (except fioctfe)
Layouts are very nice, most of them balance beetween tunnels + open areas which is good enough.

PLACEMENT:
Ammo placement is nice, ammo-flocks dont look bad, and i liked the pu’s you have placed in the levels.

OVERALL:
This is really nice pack, and most of the levels are bash-quality and some would be also good for jdc events and stuff. eyecandy is also good, and so is the gameplay. download recommendation.

(I also might adjust this review later because it sucks. ;/)

- snz -

RecommendedQuick Review by snzspeed

Posted:
1 Mar 2008, 00:49
For: Waste Treatment Facility
Level rating: 9.3
Rating
9.5

This is really a great set and i can already see lots of very good levels being made with it.

RecommendedQuick Review by snzspeed

Posted:
21 Feb 2008, 17:28
For: Rumble In The Bogs
Level rating: 7.6
Rating
8.2

nice level with some good ideas in it.. those upside down springs are annoying though. :/

RecommendedReview by snzspeed

Posted:
26 Apr 2007, 15:55
For: Unconventional Coffee
Level rating: 8.4
Rating
8.2

This is really nice level since it has unique gameplay. im not really sure what makes this level unique, since it uses default tileset and all that stuff, but eh, my guess is that its because of the vertical-based gameplay. the layout is symmetrical though, and usually symmetric layouts are very boring, but this one is not. also, the pits are nice touch.

there’s also lots of powerups, and four carrots, which is unique for this size. first i wasnt sure how it works out, but now that i’ve played through level a bit, and been looking around and stuff, i can say that it works out here. the powerups are nicely chosen too, there’s even ice one. there’s also two coinwarps, which lead to carrots i think.

eyecandy is pretty good for this set, since this is quite limiting tileset in some cases. however, fs managed to make a level which looks nice, and doesn’t look boring, so thats nice.

i don’t have anything more to say, except that this is indeed very unique level. download recommendation.

(im sorry about this bad review >:()

RecommendedReview by snzspeed

Posted:
6 Mar 2007, 12:42 (edited 9 Mar 07, 15:46 by snz)
For: Impressions
Level rating: 8.5
Rating
8.5

after lots of hard work Impressions was finally uploaded.. so,
i guess i have to review it;

Significant, is a level with some pretty unique ideas, like the
triggered pu (you have to fall down a hole and bla to get it)
and those ec things in the caves.
the level has 3 pu’s, toaster, bouncer and seeker and the layout is
symmetrical so they are ofcourse, balanced. i also liked the ammo groups
used in the level.
eyecandy is good, i guess, as i mentioned level has couple of good eyecandy ideas,
like the windows, trees, and some other stuff
Overall, nice level, probably best for 3vs3’s since the full nrg area doesn’t fit to duels imo.

Sharp Icicles is also a symmetrical level, which has nice, calm, atmosphere, which
is something you rarely see in jj2, so thats very nice.
Eyecandy is good enough, altough its bit repetive in the caves, and stuff.
but eh, still good enough.
bg layers also deserve mentioning for being original in such a small tileset
gameplay here is nice, you dont bump into walls and stuff too much.. also, most platforms can be
reached with jumping.
ammo placement is well done, there’s ff, and two pu’s, and a car at the middle. ammo groups were
also nice, not that repetititive and bla.
Overall, nice calm level.. not much to say about it

Nature’s bad habit, is really good level, actually, it might be my favorite level
in this whole pack, because of the bg fade, which gives this level a sunset atmosphere.
eyecandy is very good, there’s lots of stuff, which dont interupt gameplay and look nice.. also
there’s some 1ups.. interactive ec, i guess.
gameplay is good again, you can reach platforms with jumping, and spring placement is okay.
layout is really nicely done, its unsymmetrical, but balanced enough, and its not mazelike.
Ammo placement is good enough, and ammo groups aren’t 3× 2 blocks, which is a big plus in ctf levels.
Overall, this is best level in this pack. awesome ec, good gameplay, and stuff!

Perception is also really good level, it has a platformy layout, but its symmetrical i think.. (or semi symmetrical? :o) well anyway
there’s one thing in this level, which people will probably notice first: the really good ec.. there’s lots of stones in layer 4 and 3, caves 5/6, there’s also those skull’s,
and not any tilebugs. well done, ds!!!
gameplay is decent, altough sometimes i found myself crashing into things, and stuff. also the spring placement is bit weird, but atleast its good enough.
Placement is good again, there’s different ammo groups scattered into level. at the middle, there’s a car and some freeze enemies in there, which will slow you down
(dunno why but i guess its made to prevent people from scoring too fast)
Overall, nice level, one of the packs best ones, but not as good as that nature level, imo

Return of the doomed is a level using the inferno 2.0 tileset. layout is unsymmetrical, but balanced enough once again. its also quite easy to get around the level. (might feel bit hard at first)
Eyecandy is .. not that great in here. author has tried, atleast, but there’s some tilebugs, and other weird stuff in the level. however, its good enough, there’s some funny stuff done with the skulls, and its not that bad thing.
Gameplay is decent, you can get to where you want quite easily, but still i think the level has bit weird spring placement.. other than that, its pretty decent.
Placement is nice, lots of stuff, and weird groups of ammo, but it doesnt look boring and it works with this level very well, i think. there’s one pu here, which are seek pu, its closer to other base, and full nrg is closer to other one, which evens it out, there’s also a rf pu, which is placed fairly.

The 8th Dimension is a level using BioCorridor262359something, and it reminds me one of my levels somehow. :P
i like the eyecandy here a bit, but some of it could be lot better. however, there’s some nice ec stuff done here, and there’s not too much tilebugs, so yeah, its good enough.
gameplay is decent, there’s some springs which could be placed better, altough if you’re a good player who knows rf trix, you shouldnt have any problems when navigating around in here.
placement is unique, never seen a car placement like that :P altough it could make the level bit campy. ammo placement is nicely done, it doesnt look boring, and you used nice ammo groups.
overall, this is a nice level, could use some better ec. i don’t know anything else to suggest.

Disastrous Dungeon is a .. surprising level.. there’s not much tilebugs, and the layout is symmetrical, i think.
I like the eyecandy here.. its not superb, but its good enough, and doesnt distract players while playing. i also like the originality used in bg layers, gives this level weird atmosphere. ;o
Gameplay is decent, you might bump into stuff, but it isnt that bad, to be honest. spring placement is well done, no cons there. ammo is scattered nicely thoughout the level, atleast in my opinion.
Overall, bleh, not much to say, decent level, could use more ec.

Sweet Revenge is last level of the pack, and its semi-symmetrical. it also has really nice ideas, like the way how you get seek pu there. (;D)
Eyecandy is well done, this level has really nice atmosphere, altough white bg hurts my eyes sometimes. it isn’t that bad though. also, author used almost all stuff in the tileset, and didnt use it wrongly, so thats also good.
Gameplay is nice, spring placement is perfect, and the level flows really well.
Layout is weird, it has some warps, and .. well, its kind of “simple” which probably makes it weird in my eyes.
anyway, this is the last, and one of the better levels in the pack.

my summary would be, that this pack had some very good levels, some not that good levels, but still, its something what everyone should definately download.
also, go ahead, downvote my review, i know it sucks. :>

- snz -

RecommendedReview by snzspeed

Posted:
5 Dec 2006, 23:33
For: LaYOutZ CTF Package
Level rating: 8.6
Rating
8.5

i’ve wanted to review this for a quite long time now, so i guess i’ll finally do that now.

Something else is probably my favorite level in this pack. to be honest, some things here inspired me while creating NA ;P i personally like the tileset use alot, especially those waterfall things. eyecandy is good here, there’s no tilebugs, and everything feels nice to look at.

gameplay is also good here, you can get easily around with springs and you won’t crash into things too much. this level isn’t cramped either, and it isnt too open either, except maybe from the middle, but that isn’t really a bad thing.

placement is also nice, there’s enough ammo, and i like the pu/car placement alot. its something different than you usually see.

overall, something else is probably the best level in this pack, and its also my favorite. =D

well yeah, next one is “Area 51” which uses spacey universe tileset. tileset use was quite nice, but the combination of blue soil/white blocks might get boring sometimes. oh well

eyecandy is nice, the background is quite original. but as i said, it could get boring or something. there’s no tilebugs though, and this level has nice atmosphere so im not really going to complain though.

gameplay is nice, you can use springs to get easily around here. layout is quite weird but i guess you can learn it after sometime.

placement is nice, its not repetive and there’s enough ammo. if i remember, there’s 2 carrots in this level, and 3 pu’s, which are enough for the size. overall, i think placement is really nicely done.

Limenade is less confusing then area 51, and it uses some palette edit of townhouse. tileset use is nice, there’s no tilebugs and level has weird, but nice silent atmosphere. there could be bit more ec though, since some parts look quite boring. altough ec here is still good.

gameplay is good again, and you don’t usually crash into walls or something. layout here kinda confused me though, but after a while i learned it, so yeah, its not too confusing.

placement is .. nice. its not repetive, atleast not in my opinion. i also like the pu placement.

overall, this is good pack with levels using original, unusual layouts. they might be confusing at first though. my final rating is 8.5.

and heh, sorry for my bad review, its 1:28 am right now ;<

RecommendedReview by snzspeed

Posted:
4 Dec 2006, 18:19 (edited 4 Dec 06, 19:44 by snz)
For: Atmospherical
Level rating: 8.3
Rating
8.2

i promised to review this so i will do that now.

This is probably one of the authors best levels so far.. i mean, i was surprised when i first saw this. it had really great atmosphere with the bg and stuff. but well yeah, this version with rain is even better. the rain + this music and the bg give this level really special feeling, which is something you must experience yourself.

about ec.. i personally really liked it. nothing hurts eyes or gets in my way here. its really pleasent, and nicely done. congrats.

placement is okay, there’s one carrot in the middle of the level, and its full nrg, which is good choice for the levels size. there’s also 2 pu’s without the usual neutral pu if i remember correctly.

layout is kind of weird and my only complain is that its hard to move around sometimes with springs.

overall, its really nice ctf level which should get more reviews.

my rating is 8, good for a single level. =D

EDIT: +0.2, this one deserves it. kthx

RecommendedReview by snzspeed

Posted:
17 Nov 2006, 18:32
For: First Boredom
Level rating: 7.9
Rating
7.7

ds asked me to review, so here i am bit late.

well, “first boredom” uses famous BoredSet which gives you somewhat limiting cabaplities of making ec and that stuff. or maybe not that limiting but not that much either.

horewer, i think the ec is good, nothing hurts my eyes and nothing really looks that confusing, except maybe some of those transparent blocks, but there’s only few so it doesn’t really matter. ec is good enough with the given set.

gameplay is also quite good but it definitely could be better. springs are weirdly placed sometimes and it might be difficult to navigate if you play for the first time. its still decent, though.

ammo placement is decent, theres nice shapes of ammo and few pu’s which feels enough for the level. i personally liked car placement here. i don’t really know why though

overall, this is nice level using boredset, i guess ill give this recommedation. i’m sorry my review is rushed.

RecommendedReview by snzspeed

Posted:
20 Jul 2006, 07:25 (edited 20 Jul 06, 07:27 by Snooz)
For: Final Resistance
Level rating: 7.8
Rating
7.2

This is a symmetric ctf level using quite … um .. original design style and stuff. placement of stuff is alright,(except for the +1 cars which are in deadends), and so is the gameplay, i don’t get stuck and i can also move around here. altough i feel this level needs more ice. and ec too, i mean, it lacks background ;p and some foreground ec looks quite annoying.

i think its an okay level, but i dont think it deserves high ratings like 8. i’m sorry ;( but yeah, keep making levels and stuff. and put more ec in them or something.

- snz

RecommendedReview by snzspeed

Posted:
16 Jul 2006, 22:36
For: Serious Emergencies
Level rating: 7.5
Rating
7.5

heh im gonna review this since this pack definately deserves one.

lets start with forest burn, which is a decent ctf level using diamondus b lava. i personally like the EC here alot, cuz you havent overused it or anything, and the tileset was used nicely. also, pu’s were good and stuff, and i liked the ammo placement a bit.

life in space sucks was really weird level having some quite original eyecnady ideas + the famous food concept from sf, which might be kind of useless for ctf level (except for sugar rush) but its still a decent level with fairly good ammo placement. also there’s some eyecandy bugs here and there and whatever.

some treeish level uses cartoony grove shrine by lrk, and its kinda decent aswell with some nice ideas with eyecandy. its hard to make levels with this set now. there’s 4 cars which might be too much though, personally i would use 3. i also like foods here since they fill up level nicely so it doesnt look empty. probably my favorite level in this pack.

strange castle of danger has a cramped flow in some places, so it might be hard to navigate smoothly. the set isn’t also that good since it really lacks bg ec and other important stuff (my opinion though, disagree if you want) but the set use is okay enough. average level, nothing else to say about it.

harmful hazardous harbour is probably the best level of this pack, but its still really simple level, which consists of big platforms. i personally liked the pu’s here alot, and foods.
oh and the bg is also really nice.

anyway im too lazy to write more + im really tired right now. apologies for making an awful review, so go ahead and downrate it if you want, i couldn’t care less ;p

this is an okay pack, after lots of thinking ill give an 7.5, have fun.

Review by snzspeed

Posted:
8 Jul 2006, 18:17 (edited 8 Jul 06, 21:28 by Violet CLM)
For: JJ2 Wallpaper - VERY OFFICIAL!
Level rating: 5.8
Rating
N/A

i’m an idiot lolloololll
(Unsupported rating (10) removal. Incidentally, I agree completely with Snooz’s point here. You people are not being nearly as funny as you think you are. ~Violet)

RecommendedQuick Review by snzspeed

Posted:
28 Jun 2005, 10:36 (edited 13 Sep 12, 00:22 by snz)
For: Episode One: The Invasion of Deserto
Level rating: 9.1
Rating
9

changing my review to QR, as i thought my original one sucked. anyway, this pack is great.

Review by snzspeed

Posted:
28 Jun 2005, 09:42
For: The cartoon episode 2(Unfinished).
Level rating: N/A
Rating
N/A

(PA)
(Semimild personal attack removal. ~Violet)

Review by snzspeed

Posted:
28 Jun 2005, 09:40
For: The cartoon episode
Level rating: 7.2
Rating
N/A

(PA)
(Semimild personal attack removal. ~Violet)

Review by snzspeed

Posted:
6 Feb 2005, 10:39
For: J2LC Summer Pack 2004
Level rating: 7.3
Rating
N/A

“I like how no one bothered to replaceJazz Start with a MP start in Deserted Paradise for something like six months.”

..dont go offtopic please

Review by snzspeed

Posted:
8 Nov 2004, 20:59
For: Find your Lunch
Level rating: N/A
Rating
N/A

My first level was alot worse, it was made in somewhere early 1999/or late 1998. i dont remember exact day :P

RecommendedReview by snzspeed

Posted:
14 Aug 2004, 09:09
For: BRH - Episode 1
Level rating: 7.8
Rating
8

hmm. this pack kinda owns. i like every level of this pack, because they all have something special in them, ( like eyecandy, design.. etc. ;p )
and gameplay is also very good. oh well, the eyecandy may look dull in some levels, but the levels are still very good. ( not superior though )
hmm, lets get started the real review.

EYECANDY:
Eyecandy is very good. there’s lots of eyecandy in every level, and i like it. it may look little bit dull in some levels, but it doesnt matter, because these levels are still 1337.

GAMEPLAY:
Good. i like gameplay in this pack alot. it just owns. or something. ;o ;o

PLACEMENT:
Good, i like enemy placement too, but it could be better in some levels. ;-P

ORIGINALITY/FUN FACTOR:
I would play this pack again, because it was so 1337, and original, and fun to play. this gets big download recommedation.

OVERALL:
Ok. this pack has good eyecandy, nice gameplay, and placement. and its fun, too.. sooo, what you’re waiting for? Download this right away!

RATING: 8

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