View Full Version : Just like back in the pre-Win3.1 days...
Xion
May 14, 2004, 04:43 PM
Load game
Radium
May 14, 2004, 04:47 PM
<b>Game loaded!
Xion
May 15, 2004, 11:16 AM
Go: North, East
Turn Dial East
Go: East, North
POV: Shuri
Say: "Hey Fox, I have a trade for ya. My Gem for Fooruman to learn Megawarp."
Radium
May 15, 2004, 11:21 AM
<b>You return to Fox. "Hey Fox, I have a trade for ya," you tell him, "my Gem for Fooruman to learn Megawarp."
"'Ell," he responds, "eseems tah be worthet." Fooruman has learned Megawarp!
Game saved.
NeoBlaze
May 15, 2004, 11:32 AM
this topic makes no sense because i ain't ever going back to pre win 3.1 days.
and admins, you got a bug in ya forum, there cant be 163pages in this topic.
Xion
May 15, 2004, 11:35 AM
Check Spell: Megawarp
Radium
May 15, 2004, 11:39 AM
and admins, you got a bug in ya forum, there cant be 163pages in this topic.
Count them yourself, if you want. 'S called a "big topic".
<b>Megawarp: Allows you to teleport to a specific X, Y, and Z coordinate. <i>Sometimes a spell can be the most and least powerful at once.</b>
Xion
May 15, 2004, 11:44 AM
Can Megawarp be used on a party, not just on a single person?
Go:South, West
Turn Dial West
Go: West, South
Megawarp onto the other side of the bars
save game
Radium
May 15, 2004, 11:45 AM
<b>It can be used on yourself, an ally, or the party.
You return to the bars. Select X, Y, and Z coordinates to warp to.
Xion
May 15, 2004, 11:58 AM
Umm...Anywhere on the other side of the bars, but within the same room.
And use it on the entire party.
Radium
May 15, 2004, 12:01 PM
<b>Give me three numbers.
Xion
May 15, 2004, 12:21 PM
Save game
(I don't want to have to move back there and be disoriented when I load.
Radium
May 15, 2004, 12:23 PM
<b>Saved.
Xion
May 15, 2004, 12:28 PM
88, 21, -30
Radium
May 15, 2004, 12:30 PM
88, 21, -30
<b>You feel a little jolt, but nothing seems to happen.
Xion
May 15, 2004, 12:36 PM
okay.
80, 21, -30
Radium
May 15, 2004, 12:50 PM
<b>Nothing happens again.
"Wait," Fooruman says, "what spell am I casting?"
Xion
May 15, 2004, 12:56 PM
say: "Megawarp on all of us."
Radium
May 15, 2004, 01:03 PM
<b>"Megawarp on all of us," you tell Fooruman.
"Oh," he responds, "<i>Megawarp</i>. I thought Sulfur Ward was kind of strange here."
Xion
May 15, 2004, 01:10 PM
Check POV
==If POV != Shuri
====Change POV: Shuri
Glare at Fooruman
Radium
May 15, 2004, 01:22 PM
<b>You glare at Fooruman. Fooruman cowers in the corner.
Xion
May 15, 2004, 01:25 PM
Sigh
Mumble: "Why am I surrounded by fools. u.u"
==Attempt to do the anime smiley.
Claim Page
Put Page into inventory
Radium
May 15, 2004, 01:28 PM
<b>"Why am I surrounded by fools? B#u" you mumble. You got one character of the smiley correct, and are quite proud of yourself.
Xion
May 15, 2004, 01:31 PM
POV: Uberbob
Say: Fooruman, could you please Megawarp us to the other side of the bars here?
Radium
May 15, 2004, 01:37 PM
<b>POV: Uberbob
"Fooruman, could you please Megawarp us to the other side of the bars here?" you ask the old man.
"I don't know the coordinates D=" he responds.
Xion
May 15, 2004, 01:40 PM
Say: "Well, do you know where 0,0,0 is? Or can we substitute your current position for that?"
Radium
May 15, 2004, 01:43 PM
<b>"I'm pretty sure it's the upper left hand corner," he says.
Xion
May 15, 2004, 01:47 PM
Say: "of?"
Radium
May 15, 2004, 03:00 PM
<b>"Well," Fooruman says, "I assume position 0,0,0 is the upper-left hand corner of the universe."
Xion
May 15, 2004, 03:44 PM
Sigh.
Say: "Well, is there any way of finding where we are right now?"
Radium
May 15, 2004, 04:00 PM
<b>"Well, no."
Xion
May 15, 2004, 04:25 PM
POV: Shuri
Glare at Fooruman
POV: Uberbob
Say: "Well, why not try some random coordinates to warp to? We may get lucky."
Radium
May 15, 2004, 07:18 PM
<b>POV: Shuriken
You glare evilly at Fooruman. He glares evilly back.
POV: Uberbob
"Well, why not try some random coordinates to warp to?" you suggest, "We may get lucky."
"Actually," L33tz4n says, "we'd have to get <i>really</i> lucky. The universe is mostly space, not to mention that if we <i>did</i> actually land on a planet, you'd have to take inertia into account. If you landed on the other side of the planet, you'd be moving at almost a thousand miles an hour in the wrong direction, not taking into account the planet's orbit. So in a sense, the spell is completely useless." You assume she has a point, since she used itallics not once, but twice.
Xion
May 16, 2004, 07:52 AM
POV: Shuri
Say: "So,we completely screwed ourselves over with a high-powered spell that can't be used because we have no clue where we are?"
==Use "angry" tone
POV: Uberbob
Say: "Well, is there any way that we can set the coordinates for our current position?"
Radium
May 16, 2004, 08:21 AM
<b>POV: Shuri
"So,we completely screwed ourselves over with a high-powered spell that can't be used because we have no clue where we are?" you question Fooruman angrilly.
"Hey," he says, "I'm not the leader!"
POV: Uberbob
"Well, is there any way that we can set the coordinates for our current position?"
"Define: 'the'?" he says. You have no idea what he is talking about.
Xion
May 16, 2004, 08:25 AM
POV: Uberbob
Say: "Can we make our current location...like...here..."
Point to a random area in the room
Say: "...become 0,0,0?"
Radium
May 16, 2004, 08:33 AM
<b>"Oh, certainly!" Fooruman says merrily, "we simply have to move that place to the upper left hand corner! It's quite simple."
Xion
May 16, 2004, 08:37 AM
POV: Uberbob
Say: "Well? What are you waiting for? We may get out of this place then!"
POV: Shuri
Say: "Yeah. I'm sick of walking around seeing the same stupid monolith with the same stupid bottomless pit and the same old Fox and the same old gate and the same old vent that I got stuck in and..."
==Continue rambling as Fooruman changes the 0,0,0 point.
Radium
May 16, 2004, 08:55 AM
<b>"But I can't teleport teh whole planet D=" he says.
Violet CLM
May 16, 2004, 12:39 PM
Fooruman: Megawarp "Uberbob" to X("Uberbob")+4, Y("Uberbob")+4, Z("Uberbob")
Radium
May 16, 2004, 01:54 PM
<b>Unknown function or variable 'Uberbob'.
Xion
May 16, 2004, 02:31 PM
Uberbob = (Uberbob's Current X Position), (Uberbob's Current Y Position), (Uberbob's Current Z position)
Cast: Megawarp on Uberbob
==Coordinates: (Uberbob)+4, (Uberbob), (Uberbob)
Radium
May 16, 2004, 03:07 PM
<b>Fooruman casts Megawarp on the party. Unfortunately, by the time the spell is over, you discover the earth has already moved away, leaving you suspended in space. Your lungs explode, giving you a quick, painful death.
Game loaded.
Xion
May 16, 2004, 04:49 PM
...shouldn't Megawarp be an instant spell?
Glitch: Megawarp's Casting Time
Glitch: Megawarp's Resolution Time
Radium
May 16, 2004, 04:50 PM
<b>It's not an isntant spell. It takes a few seconds.
Xion
May 16, 2004, 04:51 PM
*instant, you mean.
Well, it always was an instant spell.
Fawriel: Town Portal: Upper Place Spot
Radium
May 16, 2004, 05:01 PM
<b>Town Gate and the magic map are still disabled.
Xion
May 16, 2004, 05:14 PM
crud.
Well...
Cast: Megawarp: Metal Bars
==(0, 0, 0)
Radium
May 17, 2004, 11:12 AM
<b>The metal bars are not your ally. If anything, I would say they were your enemy, seeing as how they've defeated you in so many battles.
Sciz CT
May 17, 2004, 12:09 PM
Hah. You people actually expected a Sux Magic spell to have a useful purpose?
Go: North, East
Turn dial East
Go: East, North (Back to Fox, I believe)
Trade: Megawarp for Gem
Xion
May 17, 2004, 01:56 PM
Can't do that, Scizor...
Radium
May 17, 2004, 02:18 PM
<b>Fox doesn't take Sux magic spells because he's so much smarter than Xion.
Xion
May 17, 2004, 02:38 PM
HEY!!!
(I was away for about 20 minutes.)
just because I fried my chip doesn't mean I'm stupid! I'm Smarter than you! Watch me!
*rushes off into a wall*
...I meant to do that.
Xion
May 18, 2004, 04:31 PM
Go: North, East, North, West
Check Area
==If Area=first lever room
====then go to [act]
==If Area!=First Lever Room
====Then: Look
====[End]
[act]
Look West
==If West!=Lit
====Pull Lever
Go: West
Analyze Gate
Lem_Gambino
May 18, 2004, 04:59 PM
Dang, Xion has this whole text-based thing down. Play D&D?
Radium
May 18, 2004, 05:01 PM
<b>No Macros. You miss things.
You pull the lever and go west. You are once again at the gate to the electricity room, and it is still welded shut.
Lem_Gambino
May 18, 2004, 05:36 PM
Check: Inventory
Check: Spells
Check: Party: Sanity
Check: Party: Morale
Check: Radium: Sanity
Check: Xion: Sanity
Say: >_<
Control: L_G
Action: Faint
Xion
May 19, 2004, 06:10 AM
Check gate for breaks and/or weak points
Violet CLM
May 19, 2004, 02:52 PM
Fooruman: Megawarp to 1320,23 in Sector X.
Lem_Gambino
May 19, 2004, 03:19 PM
Uh, no. I'd rather not have our party die again. Unless you know where those coordinates take us.
Violet CLM
May 19, 2004, 03:45 PM
That's either Fanolint or Megairbase. JJ1 doesn't make it very clear which.
Lem_Gambino
May 19, 2004, 03:54 PM
From the JJ1 manual:
Episode 3: RABBIT'S REVENGE
Jazz receives a fax from Princess Eva in her cell: "JAZZ: LUCKY I BROUGHT
MY PORTA-FAX WITH ME, HUH? DEVAN IS REGROUPING TO 1320,23 IN SECTOR X!
YOU'D BETTER GET HERE RIGHT AWAY!"
Jazz discovers the location of Devan's destroyers! Hurry, before Carrotus
becomes space dust!
FANOLINT -- Beneath the harsh surface of this wasteland is a thriving
arbitorium in which the turtles are breeding Flowers of Death to feed their
soldiers! Destroy them all, but watch out for Super-Tanks and plant life.
SCRAPARAP -- This is the junkyard of the universe. Here, the turtles are
stealing metal and parts for their battleships with robotic droids. Destroy
everything that moves, beware of the electro-magnets, and you might survive
to find...
DEVAN'S MEGAIRBASE -- Oh no! Devan has built an airbase! Jazz *might* have
a chance at destroying the two areas if he avoids the tanks, missiles, and
super sparks!
Since he's building destroyers, I think it's safe to say that we'll wind up at the Megairbase. Of course, that's up to Radium, since he's in control of this game.
EDIT: I just realized something...Star Fox and Star Fox 64 have a Sector X level...
O_o
...I'm just lost. Come on, Rad! Wake up so we can play is game plzkthnx! XD
Radium
May 19, 2004, 04:08 PM
<b>Sorry, I forgot </s>you guys existed.</s> And the gate is immortal, Xi.
Megawarp needs an X, Y, and Z (all as numbers). Anything less and it'd be a unseful enchatment or something.
Radium
May 19, 2004, 04:12 PM
<b>After you get into Unfooruman's fortress, I'm thinking about continuing it in a new thread with a really big recap, some new systems, and some better DM'ing. It'll help Win3.1 get back some of its players who got lost earlier.
Lem_Gambino
May 19, 2004, 04:17 PM
And that'll take HOW long??? 9_9
Check: Exits
Check: Inventory please, Mr. Radium who is far awesomer than the might of cheese!
Radium
May 19, 2004, 04:19 PM
<b>Inventory:
-Thirdeighteennoteevenbettercitrusfruitymanypagedla zerlightysuperflyingfullyclotheductscraptlegalfour seatsestrudelire
-Druid Robe
-Pearldiver's Knife
-Magic Map
-Magic Mirror
-Bookmark of Eternity
-Ballista
-Berry
-Leaves
-Wildflowers
-Fruits (2)
-Tape
-Ice Pick
-Photograph
-Vial of Middenite
-Toothpick
-Mouse Bones
There. The inventory.
<HINT: YOU DON'T NEED IT>
Lem_Gambino
May 19, 2004, 04:24 PM
Pageclaim, since no one else did...o_o
Uh...Go north.
Xion
May 19, 2004, 04:34 PM
We can't do that...
Go: East.
Pull Lever (North lights go on.)
Go: North.
Analyze Ceiling
Lem_Gambino
May 19, 2004, 04:40 PM
Rad didn't list the exits (spork on me >P), so I just picked randomly.
Violet CLM
May 19, 2004, 04:41 PM
Some better Dark Mercenaring? What?
Lem_Gambino
May 19, 2004, 04:44 PM
Please explain the purpose of your statement, mortal.
Radium
May 19, 2004, 04:56 PM
<b>Ah, sorry. Exit is east.
Lem_Gambino
May 19, 2004, 05:00 PM
Go: East
Examine: Surroundings
Violet CLM
May 19, 2004, 05:00 PM
I quote.
"I'm thinking about continuing it in a new thread with a really big recap, some new systems, and some better DM'ing."
What does DM have to do with this?
Xion
May 19, 2004, 05:00 PM
We can't do that...
Go: East.
Pull Lever (North lights go on.)
Go: North.
Analyze Ceiling
Ahem??
Xion
May 19, 2004, 05:02 PM
DM = Dungeon Master
Lem_Gambino
May 19, 2004, 05:05 PM
Ahem??
Be patient; I'm sure Rad's very busy making new challenges for us. Bring them on, I say! And a map too. Plzkthnx.
Radium
May 20, 2004, 02:49 AM
<b>I guarentee you that the ceiling is completely irrelevant to this.
Lem_Gambino
May 20, 2004, 06:29 AM
Unless you consider the lights hanging from the ceiling.
List exits plz.
Xion
May 20, 2004, 08:54 AM
No, I'm considering the gaping HOLE in the ceiling where we decided to "drop in" (no pun intended)
Lem_Gambino
May 20, 2004, 03:59 PM
Ah. Didn't see that. *pokes Rad, because he's probably asleep*
Radium
May 20, 2004, 04:06 PM
<b>No, just busy.
It seems as though someone has already sewed up the hole in the ceiling.
Lem_Gambino
May 20, 2004, 04:14 PM
Stack all party members minus Fooruman, with Faw on top. Give him the knife and use it to try and cut the stuff (fabric?) that's keeping the hole shut.
If that doesn't work, then:
Go: South
Pull lever
Go: Down hallway that is lit up
Xion
May 20, 2004, 04:35 PM
That'll be East there, I believe.
Radium
May 21, 2004, 04:11 PM
<b>Unfortunately, the roof is not made of fabric. It's just more earth and metal, sewed shut with six inch thick steel cable.
You go back to the lever and go east. There is another lever in this room, and exits are north (to the monolith), south (to the dial), and west (back to the lever).
Lem_Gambino
May 21, 2004, 04:42 PM
I assume someone is trying to trap us with this puzzle-lair thing. I don't think there's anything else to do at the monolith now (unless we missed something), so:
Go: South.
Examine Room and dial.
List exits.
Radium
May 21, 2004, 05:05 PM
I assume someone is trying to trap us with this puzzle-lair thing.
<b>Or at least slow you down... *still has to draw sprites*
You go south. This room has four exits: back north, east (to Fox and the cold-feeling machine with the air vent), west (to the warm-feeling machine and bars), and south (to the burning hot furnace room). The dial in the middle of this room can be turned in any of the four directions.
Lem_Gambino
May 21, 2004, 05:11 PM
I sense a battle ahead...but maybe it's just me.
SAVE, MORTAL!
Hmmm...a hot machine and a cold machine...they have to do with furnace, I believe.
Go: East, South
Examine room and everything in it
Radium
May 21, 2004, 06:07 PM
<b>Saved.
You go east and south. All that is in this room is the machine with the air vent. The vent as been torn off, and the machine is cold to the touch.
Violet CLM
May 21, 2004, 06:10 PM
Touch the machine.
Radium
May 21, 2004, 06:11 PM
<b>It is cold.
Risp_old
May 21, 2004, 06:16 PM
HOW COLD IS IT?
Radium
May 21, 2004, 06:17 PM
<b>About 0<sup>o</sup> C.
Violet CLM
May 21, 2004, 06:19 PM
Stop touching the machine.
Risp_old
May 21, 2004, 06:19 PM
Is that degrees celsius or calvin?
Radium
May 21, 2004, 06:35 PM
<b>There is no such thing as degrees Calvin.
You stop touching the machine.
Risp_old
May 21, 2004, 06:38 PM
Yes, there is. Or are you just putting it in the 'government conspiracy' category?
Radium
May 21, 2004, 06:44 PM
<b>No, there isn't. There's degrees <i>Kelvin</i>, though.
Risp_old
May 21, 2004, 06:46 PM
<s>There can be degrees Calvin if I want there to be.</s> Thanks. I messed up the spelling. I still like degrees Calvin, though.
Lem_Gambino
May 21, 2004, 07:21 PM
Is there any sort of control panel?
=If YES, then examine panel
=If NO, then go:
North, West, pull lever if west hallway isn't lit up, examine room.
Xion
May 23, 2004, 10:19 AM
umm...
ping?
cooba
May 23, 2004, 10:23 AM
Analyze : Machine
Pgclm.
Lem_Gambino
May 23, 2004, 12:02 PM
Control: L_G
Log on: AIM
Message to Rad: Rad, I know you haven't dropped off the face of the earth. If you're busy, maybe you can let me or someone else take over the game for a while. Of course, you don't HAVE to, but whatever floats your boat. Just give us a sign that you're still alive plzkthnxbye.
*Lem_Gambino has logged off at 1:02 PM*
Xion
May 23, 2004, 01:37 PM
Hey Lem, what's your AIM?
Lem_Gambino
May 23, 2004, 02:09 PM
LemGambino. What's yours?
Radium
May 23, 2004, 05:34 PM
I'm ItalicSemicolon. I'm not sure if I spelled that right. Isn't that sad?
Lem_Gambino
May 23, 2004, 07:03 PM
Lemme try it.
EDIT: You're offline, Rad. XP
ATTENTION, EVERYONE!
Rad has made me the temporary DM for this game, since he's so busy and stuff. He has given all of the info for this dungeon to me, so I'll know what's going on. Everyone cool with that?
Radium
May 24, 2004, 06:28 AM
<b>Don't forget to hide your signature and use the magic unclosed bold tag.
Lem_Gambino
May 24, 2004, 06:34 AM
Yessir. Radium has given L_G Magic Bold Text!
Anyway, for review, we're in the room with the cold machine. The machine is cold to the touch, and has no control panel. The only exit is north.
Wheeyayfun!
Xion
May 24, 2004, 09:48 AM
Go: North
Go: North
Say: "Hey Fox, Since you're part Gremlin, do you happen to have any idea where the Gremlin Guru is? He'll be really helpful at this moment."
cooba
May 24, 2004, 10:23 AM
Analyze Machine
Lem_Gambino
May 24, 2004, 12:21 PM
Xion wins.
You enter the dark room where Fox is and ask, "Hey Fox, Since you're part Gremlin, do you happen to have any idea where the Gremlin Guru is? He'll be really helpful at this moment."
"Sorry lad, but I wasn' born on Pandora's Isle. I dun' think he goes to th' other islands, either," he replies. "Wanna buy more useless junk from me?" he asks, opening his jacket and revealing all sorts of useful/less items.
Only exit is south.
cooba
May 24, 2004, 12:25 PM
Show up the junk list.
Say for trading blahblahblah udelire.
Lem_Gambino
May 24, 2004, 12:41 PM
"Sorry, but I can't trade yeh anythin' for something if I have no idea how it works, mate," he replies sadly. "And I'm on muh break, so I can't trade yeh anythin' for about... a week. G'Day!"
He takes out a "DO NOT DISTURB PLZKTHNX" sign and hangs it around his neck. He quickly falls asleep.
Only exit is south. And I'll be away from the computer for a while. Have a nice day!:) *closes door*
Xion
May 24, 2004, 12:42 PM
Go: South, West
Strato
May 24, 2004, 02:58 PM
I should play more often, but seeing as our "DM" is gone...
Lem_Gambino
May 24, 2004, 03:36 PM
*gets behind Strato* BOO.
Leaving the sleeping Fox behind, you head back to the dial. To the best of my knowledge, it is pointing east, and if it wasn't...the trout moved it. Exits are North, South, East, and West.
Risp_old
May 24, 2004, 03:47 PM
Did Rad give you a map?
Lem_Gambino
May 24, 2004, 03:53 PM
Yes, but I can enither confirm or deny what it says. Certainly someone else has been keeping track. >=)
Risp_old
May 24, 2004, 03:55 PM
Yes! Pay up, Strato!
Lem_Gambino
May 24, 2004, 03:57 PM
How much does he owe you?
Risp_old
May 24, 2004, 03:58 PM
A magic cookie.
Lem_Gambino
May 24, 2004, 04:03 PM
Yummy. Now get back on topic before the blocks reach the top of the screen plzkthnx. *is playing Collapse! Crunch*
Xion
May 24, 2004, 04:55 PM
I know this puzzle involves one of four things.
--The Monolith suspended 2 north of our current position.
--The Welded Gate, which blocked the plasma ball which is north, West, West of our current position.
--The Lever behind the sticky bars, which is West, South of our current position.
--The Furnace Room south of our current position.
umm...
SAVE GAME
Turn Dial West
Go: West
Go: South
Assemble Ballista
Use Ballista to shoot an arrow at the lever, thusly flipping it.
...I hope that works.
Xion
May 24, 2004, 04:58 PM
By the way...
<img src=http://img36.photobucket.com/albums/v109/Xion810/map.jpg> :D:D:D
Risp_old
May 24, 2004, 05:00 PM
Wow. Your handwriting is worse than mine.
Lem_Gambino
May 24, 2004, 05:05 PM
Arg, you just made me go blind. The ballista arrow is too big and pointy to fit between the bars, and bounces off harmlessly.
Risp_old
May 24, 2004, 05:09 PM
I thought ballistas were seige weapons.
Lem_Gambino
May 24, 2004, 05:12 PM
Yes, but not trigger-a-lever weapons. The bars are immortal anyway.
Risp_old
May 24, 2004, 05:14 PM
Oooh. I wish I have some immortal bars.
Lem_Gambino
May 24, 2004, 05:18 PM
Well, they're right in front of you! Only exit is North.
Ekardnamal
May 24, 2004, 05:37 PM
Go: North
Examine: Room
POV: Shuri
Say: "Araches, is it just me, or are we not getting anywhere?"
Lem_Gambino
May 24, 2004, 05:49 PM
You go north. The walls in the room are covered in rust, giving the impression that this maze was here for quite some time. Exits are east and south.
Shuri turns to Araches and asks, "Araches, is it just me, or are we not getting anywhere?"
"Yes, mostly because of him," she whispers into your ear, pointing at Uberbob. "Or maybe it was Fooruman...I forget."
Violet CLM
May 24, 2004, 06:12 PM
"Fooruman doesn't really do anything... Uberbob can actively cause trouble, though."
Lem_Gambino
May 24, 2004, 09:18 PM
"That's true," says Araches, looking over at Uberbob but keeping Shuri in her sights. Perhaps she has crush on Shuri...nah.
Exits are east (to the dial) and south (back to the bars).
Going to bed. Don't break the forums while I'm gone, m'kay? *exit*
cooba
May 25, 2004, 04:04 AM
"We have to do something with him. What about trading for Fox when he'll be asleep?"
Lem_Gambino
May 25, 2004, 12:20 PM
"In case you haven't noticed, Fox will be asleep for a WEEK. Besides, I don't think he's tradeable anyway," replies Araches.
Faw yawns and says, "Can we please do something? Just standing around here and talking isn't going to get us anywhere."
Strato
May 25, 2004, 12:20 PM
I doubt we'll get anywhere.
cooba
May 25, 2004, 12:25 PM
"Sorry, but I doubt that we will go anywhere, sweetness. Anyway, do you suggest something?"
Can we steal objects from Fox?
Lem_Gambino
May 25, 2004, 12:27 PM
You haven't gotten anywhere because you haven't given me a place to go. =P
There's that really nice dial you haven't messed around with much, why don't you play with it a bit?
cooba
May 25, 2004, 12:31 PM
Show inventory
Lem_Gambino
May 25, 2004, 12:33 PM
Inventory:
-Thirdeighteennoteevenbettercitrusfruitymanypagedla zerlightysuperflyingfullyclotheductscraptlegalfour seatsestrudelire
-Druid Robe
-Pearldiver's Knife
-Magic Map
-Magic Mirror
-Bookmark of Eternity
-Ballista
-Berry
-Leaves
-Wildflowers
-Fruits (2)
-Tape
-Ice Pick
-Photograph
-Vial of Middenite
-Toothpick
-Mouse Bones
Xion
May 25, 2004, 12:39 PM
Shameless Pageclaim
Ekardnamal
May 25, 2004, 12:41 PM
...! I just figured out something!
Go: South, west.
Examine: Room
Examine: Ceiling
Xion
May 25, 2004, 12:41 PM
...There's only one thing we haven't done.
Go: South, West.
Turn Dial North
We've turned it South (Furnace), East (Fox and cold machine) and West (Warm machine, bars, and lever). We never turned it North!
Lem_Gambino
May 25, 2004, 12:43 PM
Xion's page has been added to the Thirdeighteennoteevenbettercitrusfruitymanypagedla zerlightysuperflyingfullyclotheductscraptlegalfour seatsestrudelire, making it the Thirdeighteennoteevenbettercitrusfruitymanyshamepa gedla zerlightysuperflyingfullyclotheductscraptlegalfour seatsestrudelire.
Game saved spontaineously(sp?). Aren't I nice? =D
Xion
May 25, 2004, 12:45 PM
...There's only one thing we haven't done.
Go: South, West.
Turn Dial North
We've turned it South (Furnace), East (Fox and cold machine) and West (Warm machine, bars, and lever). We never turned it North!
eherm...
Ekardnamal
May 25, 2004, 12:46 PM
The map Xion drew exactly fits the one of Northeast Antifoo Island. I wanted to check if the ceiling was leaking.
Lem_Gambino
May 25, 2004, 12:50 PM
Ekard: Oooooh, mystery! But I'm not Rad, so I don't know what he's planning. The rust could've been caused by oxidation(sp?).
Xion: Those directions lead you into a wall. You lose.
Ekardnamal
May 25, 2004, 12:53 PM
Go: South, east, south, east, north.
Examine: Room.
Xion
May 25, 2004, 12:53 PM
South, West? No, that leads to the dial, you dolt. From Fox to the Dial.
Lem_Gambino
May 25, 2004, 12:55 PM
Your standing in the room north of the bar-lever room.
Ekardnamal
May 25, 2004, 12:57 PM
...I'm trying to follow the Antifoo map. Even if that means going though the dark. I was trying to go to the place where the uncrossable bridge was on the surface, maybe we can blast a hole in the wall, or something.
Xion
May 25, 2004, 12:58 PM
>O Then why are all these people talking about stealing from Fox?!?
Go: East
Turn Dial: North
Obsurve any changes in environment
Lem_Gambino
May 25, 2004, 01:04 PM
I'll look at the maps later. You go and turn the dial, making the lights go out in the corridor you just came from. Exits are north, which is lit up, west, east, and south, all of which are pitch-black.
Ekardnamal
May 25, 2004, 01:05 PM
Say: "Everybody, hold someone else's hand, so we won't get lost."
Go: East, North.
Lem_Gambino
May 25, 2004, 01:11 PM
Shuri says, "Everybody, hold someone else's hand, so we won't get lost." You all hold hands, but Araches holds your hand rather tightly. You fumble along until you reach Fox's room, but the loud snoring tells you that he's still asleep. What other crazay thang do you want to do now?
Xion
May 25, 2004, 01:16 PM
...North always has been lit.
North is where we came from.
Anyways, since we're in Fox's room...Lets' drag him back to the Dial Room. For fun.
Ekardnamal
May 25, 2004, 01:18 PM
Action: Rummage through Fox's coat.
Say: "L33t4n, can you look at the wall behind him?"
Lem_Gambino
May 25, 2004, 01:19 PM
You grope around for Fox and grab his foot. Fox giggles, but doesn't wake up. Compass directions, plzkthnx.
Ekardnamal
May 25, 2004, 01:21 PM
Action: Drag Fox South
Action: Load ballista
Action: Point ballista at Fox
Action: Kick Fox
Say: "Sell us something. Now."
Xion
May 25, 2004, 01:22 PM
Pull Fox one room South
Go: North
Grope North Wall
Lem_Gambino
May 25, 2004, 01:29 PM
You drag Fox back, but since it's so dark you can't set up the Ballista properly. You lead the party north and grope at the wall. The icky rust that has been accumulating on the wall for a very long time is rubbed off into your hand.
Leetzan says, "I don't think we should waste our time with this wall."
Xion
May 25, 2004, 01:43 PM
( t's l334z4n, yo5 cretin.)
Sa9: "I th)nk this is the 7ay to F/oruman'3 fortre3s."
At4ack Nor4h Wall
Lem_Gambino
May 26, 2004, 05:32 PM
You say, "I think this is the way to Fooruman's fortress," and hit the wall with your fist, since you don't have your Katana. You only succeed in doing absolutely no damage to the wall and a ot of damage to your hand.
"I don't have a fortress; I was stuck in a trench for four years!" grumbles Fooruman. Leetzan still thinks attacking the wall is pointless.
Exits are south. It is pitch black.
Xion
May 27, 2004, 06:08 AM
Apologize to Fooruman
Say: "I meant Unfooruman."
Go: South, West.
Lem_Gambino
May 27, 2004, 08:23 AM
"Sorry, I meant Unfooruman," says Shuri. "Of course," Replies Fooruman.
You stumble throught the darkness, and eventually arrive at the dial. YAY. The north hallway is lit; the others are pitch black. Exits are North, South, East, West.
That dial's just begging to be turned. =)
Xion
May 27, 2004, 01:36 PM
Turn Dial: South
Watch what happens
Lem_Gambino
May 27, 2004, 04:25 PM
You turn the dial southward, and the south hallway lights up. So does the uber-hot furnace. It's even hotter than it already was; if you enter the room you're going to get BBQ'd for sure. >)
Exits are South(bad idea), North, West(dark), and East(also dark).
cooba
May 28, 2004, 02:56 AM
Is Fox awake?
Ekardnamal
May 28, 2004, 11:59 AM
Action: Turn dial west
Go: West
cooba
May 28, 2004, 12:07 PM
Save game
Go South
Xion
May 28, 2004, 12:58 PM
Watch south area
Turn Dial West
Lem_Gambino
May 28, 2004, 04:58 PM
School is the bane to my existance. Onto the game!
In order typed:
Fox is still asleep, and won't wake up for several more days. Hey, you'd be tired too if the only thing you did was sit in the dark and sell useless items and spells. You turn the dial west, making the west hallway bright enough to see. You head west and save your game. GAME SAVED! You then go south, and end up back the bars. Araches is fed up with this pointless wandering and forcefully drags you back to the dial. You then look south, and see the dull red glow coming from the furnace room, just bright enough to see. You can feel the heat coming from the furnace; it's not as hot as it was before, but it's still not safe to cross yet. The dial is already pointing west.
Whew. Exits are North, South, East(dark), and West.
Xion
May 29, 2004, 10:35 AM
hmmm...
Turn Dial: North
Attempt to travel south
cooba
May 29, 2004, 11:13 AM
Stole : CrazyT from Fox
Use CrazyT on bars
Lem_Gambino
May 29, 2004, 10:51 PM
Argh. The last week of high school is ALWAYS the most difficult.
Anyway...you turn the dial north, and the south hallway goes out. It's lit up by the flames emitting from the furnace. You try to go south, but the intense heat is too much for your feeble party to handle...themselves. You cannot steal the CrazyT because Bill Gates aleady bought it from Fox. >=)
Exits are north, south(not), east, and west, both of which are dark.
cooba
May 30, 2004, 03:25 AM
Turn Dial : West
Awake Fox
Ask Fox : "WHICH WAY BILL GATES WENT OUT OF THIS ROOM AFTER HE BOUGHT
TEH CRAZYT?! WHY DIDN'T YOU SHOW US THAT WAY???//!!!11"
Try to say : ">((((((("
Lem_Gambino
May 30, 2004, 02:02 PM
You turn the dial west. The south hallway goes out while the west hallway lights up. Fox is not in this room. You try to say ">(((((((" but end up saying ",9999999" instead. Keep practicing! ;)
Xion
May 30, 2004, 03:05 PM
POV: Shuri
Take team of females and go south
POV: Uberbob
Take team of whatever's left and go north
Lem_Gambino
May 30, 2004, 03:45 PM
Shuri takes Araches and Leetzan south, but the furnace's intense heat makes it impossible to get far into the furnace room.
Uberbob leads the (fairly insane) party north. There is a lever here.
Team <s>stupid</s> Uberbob exits: North(dark), South, and West.
Team Shuri exits: North, West(no).
My page, not yours.:p
cooba
May 31, 2004, 06:19 AM
POV : Uberbob
Pull lever
POV : Shuri
Turn dial : East
Xion
May 31, 2004, 04:31 PM
Shuri: Turn Dial North
Uberbob: Pull Lever (North room lights)
Shuri: Go: North
Rejoin Party
Go: North
Analyze Monolith
Violet CLM
May 31, 2004, 04:32 PM
Organize morale building Capture the Flag game between Team Shuri and Team Stupid.
Ekardnamal
May 31, 2004, 04:54 PM
POV: Shuri
Action: Ask Araches and L33tz4n what we should do next
Lem_Gambino
Jun 10, 2004, 01:01 AM
I...LIVE.
Uberbob pulls the lever, causing the north hallway to light up.
Shuri turns the dial east. The west hallway goes dark while the east one lights up.
Shuri turns the dial north, plunging the east hallway into darkness.
The north hallway is already lit, but you pull the lever anyway. The north hallway is dark while the south lights up.
Party regroups. Much celebration. :D
You take a look at the monolith, but you can't see it in the dark. It's suspended above a bottomless pit, however, and any attempt to tamper with it will cause you to fall to your DOOM.
You try to organize a CTF game, but since you have no flags, you can't. =O
Shuri asks Leetzan and Araches what to do next. Araches says, "The ratio to light against dark is too unbalanced here. Let's move someplace lighter." Leetzan says, "There must be a reason why there is hot machine and a cold machine in this place...Air Conditioning?"
Fooruman picks his nose.
You're standing in the dark monolith room. Only exit is south.
There, happy now? >=/
cooba
Jun 10, 2004, 03:13 AM
Turn Dial : South
Xion
Jun 10, 2004, 08:58 AM
Go: South
Pull Lever
Go: North
Obsurve Monolith
Obsurve Room
Lem_Gambino
Jun 10, 2004, 11:24 AM
There is no dial to turn.
You go south and pull the lever, then go back north. The monolith is hanging over a bottomless pit, and any attempts so far to mess with it have resulted in death.
Araches looks like she'll strangle you if you keep trying to mess with something that has no apparent purpose. Exits are south.
Xion
Jun 10, 2004, 01:05 PM
Look at Araches
Say: "Well, if YOU have some idea on what to do, why don't YOU do it?"
==Emphasise the word "You"
Lem_Gambino
Jun 10, 2004, 02:41 PM
"Because you haven't told me to do it yet XD," replies Araches.
Violet CLM
Jun 10, 2004, 03:26 PM
"You can't act without instruction?"
Lem_Gambino
Jun 10, 2004, 03:34 PM
"I don't know what you're talking about," says Araches, and goes south to the lever. "Coming?" The rest of the party members follow, leaving you behind. Shall you join them?
Xion
Jun 10, 2004, 04:52 PM
Follow Araches
Lem_Gambino
Jun 10, 2004, 06:25 PM
You and the party are back in the lever room. Exits are north, south, and west. Now what?
Violet CLM
Jun 10, 2004, 08:49 PM
Make Araches be the leader for now.
Do not shift POV.
Follow the leader's instructions until everyone is out of this underground area.
Lem_Gambino
Jun 10, 2004, 08:55 PM
Araches is now party leader! However she has no idea what to do next. >=D What, did you think Rad would make it that easy?
"Was it the hot machine, or the cold machine?" Leetzan mumbles to herself.
Xion
Jun 11, 2004, 06:09 AM
glance at L33tz4n
say: "come again?"
Strato
Jun 11, 2004, 03:47 PM
ok, care to fill me in on the latest map, puzzle anf all that info?
Lem_Gambino
Jun 11, 2004, 04:09 PM
Inf: We're in an under ground bunker-type place on Antifoo.
"I was thinking about the hot and cold machines, and how they affect hot chocolate," she replies. "I think I lost my sanity since I join3d thi5 quest7." Everyone nods in agreement.
"Th47 co1d ma(hin3...m4bye...yes! No, maybe not...oyi, I can't think."
Araches hits Uberbob on the head, knocking him out cold.
"Nope, still can't think. It's too hot in here..."
Xion
Jun 11, 2004, 05:08 PM
POV: Shuri
Go: South
Turn Dial East
Go: East
Go: South
Say: "Cool enough for you to think?"
Lem_Gambino
Jun 13, 2004, 11:41 AM
You turn the dial east and go to the cooling room. The cooling machine is running full blast, as you can tell by the air rushing into the vent. "Cool enough for you to think?" you ask Leetzan. "Yes," she replies. "but I lost my train of thought."
Araches rolls her eyes. Uberbob is waking up, but she grabs him and Faw and conks their heads together, knocking them both out. "You certainly have some odd friends," Fooruman says to you.
You glance at Xion's <s>badly</s> handsomely drawn map. Exits are north.
Violet CLM
Jun 13, 2004, 12:00 PM
"Says the man who hid in a trench for years, after associating himself with the Ultimate Evil and a thirteen year old."
Xion
Jun 13, 2004, 12:28 PM
Say: "The cold machine...maybe..."
Lem_Gambino
Jun 13, 2004, 08:44 PM
"Says the man who hid in a trench for years, after associating himself with the Ultimate Evil and a thirteen year old." you say. Fooruman raises an eyebrow and says, "And you think being trapped on gremlin infested island, being attacked by evil merpeople in and underwater city where they worship gerbils, messing around in a shopping center supported by pieces of a magical bookmark, and nearly getting killed by a thief who has, in my opinion, the stupidest name in all existance is far odder than MY crazy adventures?! I'll have you know that I have turned bread into base metals and dropped TNT onto one of the most annoying travel agents I've ever met!!! And let's not forget about that Footrix incident..."
ONE HOUR LATER...
You and your teammates wake up as Fooruman finishes his story. He looks around confused, and says, "What were we talking about again?" Araches looks like she's ready to beat Fooruman to a bloody pulp. You mention something about the cold machine to your teammates, but they're too sleepy to notice except Fooruman, who's busy picking his nose again. "Well, I DID have a cold machine back at home before Unfooruman came. It was called a freezer."
All who have lost their sanity playing this game please raise their LEFT foot. B)
Strato
Jun 14, 2004, 08:13 AM
I'd love to join in, but SOMEBODY won't give me enough details. Don't make me have to talk to Xion!
Xion
Jun 14, 2004, 10:31 AM
Looks like you'll have to, VIERA.
Here's the situation. We solved the sphere problem (seasons) and krpwned the enemies. HOWEVER, Shuri was the last one alive, so we now have an option of the POV system [(c)2003 Xion] where we can control both Uberbob and Shuri.
Now, we're in an underground labrynth. The switches control lighting. Where we entered, we have a path south to a lever...changes the North and East lights on/off. To the west of that we have a welded gate, but it once had a large static-electric sphere that blew up a lightbulb.
To the east, after we light things up, we get to another lever. Controls North/South lighting. To the north is a monolith suspended over a pit of nothingness, and the monolith is clicking. I myself think it's a red herring, but I can not be a hundred percent sure of that.
To the south of that, there is a dial. Whichever direction the dial is pointing, that path is lit up. To the east of that, there's a room which leads south to a room with a warm machine, a set of bars, and a lever. We lost our spear and katana trying to toggle the lever from behind the bars, but to no avail.
Back to the dial. South is unpassable because it's some kind of furnace room. East leads to a fork. North is Fox, a half-kitfox half-invisible gremlin merchant that can sell spells for items and sell items for spells. The south path has a cold machine with a vent, which shuri got stuck in once.
We are currently in the cold machine room, only exit is north.
Araches claims to know the answer, where it involves the dial...L33tz4n believes that a piece of the puzzle lies in the cold machine somehow.
<hr>Anyways...
Awake L33tz4n
Say: "Didn't you mention something about the cold vent? I'm sure that this puzzle has a solution...but individually we can't figure it out. Let's put our brainpower together and solve this puzzle so we can confront Blackraptor and defeat him Once and for all!"
Lem_Gambino
Jun 14, 2004, 12:53 PM
Sorry for being a carpy GM, but I'm fairly new at this.^^;;
Anyway, you Leetzan and ask her, ""Didn't you mention something about the cold vent? I'm sure that this puzzle has a solution...but individually we can't figure it out. Let's put our brainpower together and solve this puzzle so we can confront Blackraptor and defeat him Once and for all!"
"Yes, let's do that," she says sleepily. "You have beem making a map of this place, haven't you?"
Happy now, Strato? BP
Strato
Jun 14, 2004, 01:13 PM
Analyze : Cold machine : turned on?
Analyze : Hot Machione : turned on?
Lem_Gambino
Jun 14, 2004, 01:20 PM
Cold machine is on. You turned the hot machine off a while ago.
Violet CLM
Jun 14, 2004, 02:37 PM
"Yes. I've been keeping it on the back of Page 74."
Show L33tz4n the ugly map.
Lem_Gambino
Jun 14, 2004, 02:49 PM
There is no page 74 in your inventory, and if there was it wasn't useful at that time any way (you were all on Superultramegatropolis or whateverthat place is called), and since all useless items are part of the Thirdnotewhatever, it is now part of the Thirdnote and is rendered unreadable. You do have a nice bookmark, however. Now if you could only find something to write with... *goes off to find inventory*
EDIT: Here is the latest version of the Inventory, as of page 167:
Inventory:
-Thirdeighteennoteevenbettercitrusfruitymanyshamele sspagedla zerlightysuperflyingfullyclotheductscraptlegalfour seatsestrudelire
-Druid Robe
-Pearldiver's Knife
-Magic Map
-Magic Mirror
-Bookmark of Eternity
-Ballista
-Berry
-Leaves
-Wildflowers
-Fruits (2)
-Tape
-Ice Pick
-Photograph
-Vial of Middenite
-Toothpick
-Mouse Bones
Xion
Jun 14, 2004, 03:15 PM
Scrawl map on wall
Lem_Gambino
Jun 14, 2004, 03:44 PM
Using the Ice Pick, you scribble a map pf the underground maze on the the rusted wall. Funny, the Hot and Cold Machines are right across from each other, with the furnace room in the middle of them. How odd. X)
Xion
Jun 14, 2004, 04:07 PM
...I have an idea.
Find any spare articles of clothing...a robe, a cloak, anything large and cloth.
Cover the vent with the robe/cloak/large cloth piece.
Have fooruman hold the cloth in place at ALL COSTS...even if it involves some kind of Foo magic...any at all. If it's something stupid like "Summon Refridgerator magnet" or something crazy like that.
Take the rest of the party off to the furnace area.
Analyze furnace area
Lem_Gambino
Jun 14, 2004, 04:22 PM
Fooruman doesn't know any Foo Magic, he only knows Sux Magic. He doesn't want to be left alone because he thinks the Green Peace People will attack him. Now what?
Risp_old
Jun 14, 2004, 04:28 PM
"Green Peace is just a story made up to scare small children."
Lem_Gambino
Jun 14, 2004, 04:35 PM
Judging by his last actions, Fooruman has the intelligence of a 5-year-old. He doesn't believe you and thinks you're an agent sent to capture him so you could figure out how to turn bread into base metals. Better have someone else do it.
Violet CLM
Jun 14, 2004, 05:34 PM
Make Greenpeace do it.
Lem_Gambino
Jun 14, 2004, 05:40 PM
Greenpeace is not in your party =( Perhaps if YOU USED SOMEONE IN YOUR PARTY that would make things easier. >(
Risp_old
Jun 14, 2004, 06:47 PM
Have Araches do it.
Have Risp claim the page.
Lem_Gambino
Jun 14, 2004, 07:13 PM
Araches covers the vent with the Druid Robe, but it doesn't seem to have any effect on the air flow. Suddenly, the robe is sucked into the vent, never to be seen again (at least for now). Risp is not with you, so no page there. >X)
COMPASS DIRECTIONS, MORTAL. *holds a Salad Fork to Xion's throat*
Xion
Jun 15, 2004, 06:45 AM
NORTH
EAST
LOOK SOUTH
Are you happy, simpleton?
Lem_Gambino
Jun 15, 2004, 10:40 AM
*lol @ Xion*:D You look into the furnace room. The heat seems to have died down signifigantly; you MIGHT be able to cross the room.
Xion
Jun 16, 2004, 11:28 AM
Attempt to cross room
Lem_Gambino
Jun 16, 2004, 04:00 PM
Since it's right there, what the heck.
You step into the furnace room. It's still pretty hot, but it feels more like the hottest day in summer than a boiling oven. You start to cross the room and sweat profusely(sp?). The ripples of heat from the furnace distort your vision, and seems like half an hour until you finally reach the next room, which is much cooler than the previous room. You're still dazed from the heat, but as your sight clears, you see that you're on the other side of the room with the bars; the lever side.
*much cheering*
And look, the katana you dropped (and anything else you tried to reach the lever with)is there too!
*more cheering*
Faw stumbles into the room, holding the Druid Robe that you failed to notice as you crossed the furnace room.
*halleluah(sp?), followed by a wave*
Well, now that that ordeal is overwith, what shall you do? Exits are East(back to the furnace room), and West.
Violet CLM
Jun 16, 2004, 04:17 PM
Take Katana, Druid Robe, and anything else that may have been lost and is now here.
Xion
Jun 16, 2004, 04:18 PM
SAVE GAME
Lem_Gambino
Jun 16, 2004, 05:41 PM
You lost the spear, katana, and robe, but you have it all back now. GAME SAVED!
Game was saved again spontaneously(sp?). XP
Xion
Jun 17, 2004, 07:50 AM
Pull Lever
Lem_Gambino
Jun 17, 2004, 12:30 PM
You pull the lever. Stangely, nothing happens. You then realize that it's very dark in here; the only light is coming from the furnace room...and Araches' glowing red eyes of rage.
Xion
Jun 17, 2004, 01:06 PM
look at Araches
Say: "What?"
Lem_Gambino
Jun 17, 2004, 03:47 PM
"I'll tell you what," she stammers. "We get stuck on Antifoo Isle, nearly get KILLED, and now we're at a lever that doesn't even work!!"
She looks like she's going to maul everyone in the room (starting with Uberbob...remember him?), but Faw knocks her out by bonking her with the handle of his spear. Disaster averted! XD
Xion
Jun 17, 2004, 04:26 PM
Say: "Somebody's PMSing."
==sound sarcastic.
Go: Back through the Furnace room
Turn Dial West
Go: North
Pull Lever
==If North != Lit
====Pull Lever
Go: North
Obsurve Monolith
Lem_Gambino
Jun 17, 2004, 04:40 PM
You do all that (I'm being lazy) and look at the monolith. It hasn't changed at all since you last visited it, and it's still hanging above that bottomless pit we all know and loathe.
Xion
Jun 18, 2004, 01:47 PM
Oh, I know...
Go: South
Pull Lever
==if South != lit
====pull lever
Go: South
Turn dial East
Split party: Males/Females
Male Party goes south
Male Party waits in lever room
Male party yells "OKAY!"
Female party hears "OKAY!"
Female party turns dial East
Post Results
VelKa
Jun 18, 2004, 03:01 PM
GO: DENNIS.
Xion
Jun 18, 2004, 04:04 PM
GO: DENNIS.
DENNIS IS NOT A DIRECTION YOU CRETIN!!!
Lem_Gambino
Jun 18, 2004, 04:15 PM
You cannot go Dennis because it is blocked.
You enter the dial room and turn it east, then split up the party. The males cross the sweltering furnace room ("This isn't good for my Frosted Flakes!!" Faw Complains.), while the females wait. Somehow, you think this is a bad idea. You both call out to each other, only to realize you already turned the dial east =O.
Xion
Jun 18, 2004, 04:19 PM
Males: Call to females: "TURN THE DIAL WEST!!!"
Females: Follow Males Directions.
Lem_Gambino
Jun 18, 2004, 04:25 PM
You call out to the ladies, "TURN THE DIAL WEST!" They do that. The furnace flares up once again, making it impossible to go back unless it's turned off. Now what? Only exit is west.
Xion
Jun 18, 2004, 04:28 PM
Check lighting of male's room
==Is the lighting on?
Lem_Gambino
Jun 18, 2004, 04:33 PM
Yes, but the next room isn't lit up.
Xion
Jun 18, 2004, 04:49 PM
...come again?
Women: Go: West, South
Women: Wave to men
Men: Wave to women
Lem_Gambino
Jun 18, 2004, 04:57 PM
The girls walk to the other side of the bars and wave to them. You wave back. You still think leaving Shuri and Leetzan alone with Araches was a bad Idea.
Xion
Jun 18, 2004, 05:00 PM
Men: Say: "Okay...let's see if this works now..."
Men: Pull Lever
Lem_Gambino
Jun 18, 2004, 05:03 PM
"Okay, let's see if this works now," the men all say at once. You pull the lever. The lights go on, and lead into the next room.
Xion
Jun 18, 2004, 05:05 PM
Say: "umm...what happened?"
Lem_Gambino
Jun 18, 2004, 05:44 PM
"It looks like the lights in the next room just went on," says Fooruman. Doi.
Xion
Jun 18, 2004, 05:48 PM
Anime sweatdrop
Say: "What room, though? doof."
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