RecommendedReview by Violet CLM

Posted:
26 Dec 2020, 23:00
For: Frosted Peaks
Level rating: 9.1
Rating
N/A

One thing the official JJ2 releases did that didn’t catch on too much in fanmade levels is creating multiplayer levels to accompany single player levels. All the different commercial JJ2 releases included multiplayer levels, some of them better remembered than others, but only a handful of fanmade single player packs—e.g. Rabbit Honor Guard, Lost World—have done the same.

So, it’s nice to see a CTF version of Snowball Valley.

CandionV, which this is ostensibly based on, has always been an incredibly garish tileset, but Frosted Peaks plunges deep into the soft blues and grays area of the color spectrum and never leaves, with just enough contrast between ground and background to make clear what is solid. A lovely static aurora in the background adds a little bit of green but is rarely very visible, as layers upon layers of trees and mountains fill the distance lower down. This should serve to make it easy for the player to know where they are (at least vertically), though the different layers all look similar enough in their color distribution that this effect is somewhat muted.

What’s especially interesting about the gameplay is the focus on weapons that shoot downwards, with both bouncer (powerup)s and rollers included. The layout also goes out of its way to support them: not only are there lots of platforms hanging above the main structures of the level, the CTF base areas also invite downward weapons through the bridges that otherwise serve as ways for flagholders to escape. But these guns, which have perhaps the most utility when fired from the top of the level, are found mostly at the bottom. So a player who takes the time to explore and gather resources from multiple areas in the level should have the advantage over a player who spawns and immediately runs back into battle around the bases or carrots.

In general there are a lot of clever details here, both visual and mechanical. Waterfalls are frozen in place and don’t use animated tiles. The thin Stonar platforms are everywhere and make navigation more interesting, and the constant poles surrounding them make them feel that much more integral to the level as a whole. The slide events will probably have minimal effects on competitive gameplay but they’re nice to have anyway. It’s good.

RecommendedQuick Review by FawFul

Posted:
1 Nov 2020, 10:12 (edited 1 Nov 20, 10:14)
For: Frosted Peaks
Level rating: 9.1
Rating
9

A very professional level. This level is thematically at the top of levelmaking. The tileset could have used a little more visual variation, especially for making the middle more organic where the level struggles a little bit showing it’s symmetry. Besides that this a near perfect level. It plays really well too and includes surprising elements.

RecommendedQuick Review by Dragusela

Posted:
1 Sep 2020, 12:22
For: Frosted Peaks
Level rating: 9.1
Rating
9.5

I really like this, good job

RecommendedQuick Review by Dragusela

Posted:
12 Aug 2020, 08:22 (edited 12 Aug 20, 08:23 by dragusela768943)
For: Illumination
Level rating: 9.5
Rating
9.5

I’m amazed at your level, it’s a small map but well filled, I really like the fact of the mushrooms that act as springs. I think there aren’t so many ammo in the level, the layout is simple but with this background it makes complicated.
Good job PurpleJazz

RecommendedQuick Review by Primpy

Posted:
9 Aug 2020, 18:37
For: Illumination
Level rating: 9.5
Rating
9.7

This level looks gorgeous.
It’s a bit claustrophobic and there are too many pick-ups but, overall, it plays nicely.

Review by PurpleJazz

Posted:
27 Jun 2020, 10:36 (edited 27 Jun 20, 10:36)
For: Goliath Woods
Level rating: 8.9
Rating
N/A

@proud2beamerican: I used the Waifu2x upscaler.

RecommendedQuick Review by FawFul

Posted:
25 Jun 2020, 09:00 (edited 25 Jun 20, 09:01)
For: Goliath Woods
Level rating: 8.9
Rating
8

Purplejazz nails it again on level theme and aesthatic, this level looks great and has a great vibe to it.I feel like the gameplay elements could have been explored more with this tileset. The gameplay felt a bit uncohesive as I was jumping and shooting into blank areas. This is enjoyable as a casual level, but comes short for being great for me.

RecommendedQuick Review by Dragusela

Posted:
25 Jun 2020, 07:08
For: Goliath Woods
Level rating: 8.9
Rating
9

WOW! I never seen a giant jungle!
It’s very nice and very fun <D

RecommendedQuick Review by proud2beamerican

Posted:
24 Jun 2020, 21:14
For: Goliath Woods
Level rating: 8.9
Rating
9.7

I had lots of fun playing it! Really nice vibe, the whole scenario combined with the music. Also really good tileset use, I do appreciate all the details, like slightly different speed of the layer 3 platforms.

What software have you used for resizing?

RecommendedQuick Review by JohnAsen01

Posted:
23 Jun 2020, 12:41
For: Moonrise
Level rating: 9.1
Rating
10

This level is like Transylvania !

RecommendedQuick Review by FireSworD

Posted:
2 Jun 2020, 08:15
For: Giant's Steps
Level rating: 9.2
Rating
9.5

I wasn’t very impressed with the previous version’s eye-candy near and on the sprite layer. The newer version checks almost all the boxes for me, including tolerable use of water and good use of energy blast.

RecommendedQuick Review by TanKanT

Posted:
21 May 2020, 03:43
For: Moonrise
Level rating: 9.1
Rating
10

beautiful :3

RecommendedReview by Stijn

Posted:
5 May 2020, 23:59
For: Moonrise
Level rating: 9.1
Rating
8.5

It’s a very pretty level, and plays well. The one ‘gimmick’ (if you can call it that) is the big clock tower at the centre of the level: there’s some ammo behind it and you can ‘hide’ in it. This is a little unintuitive to me, somehow it seems to make more sense for it to be solid as it usually it is in other levels. But that’s a bit of a nitpick, and easy enough to get used to. I like how there’s a lot of ammo and a few powerups too, which should enable fast-paced games in a level this small, though there are also three carrots which could be quite powerful/annoying in the hands of a defensive player. Then again, there’s not really anywhere to hide in a level of this size.

It’s funny how much of a difference the music makes – I initially played this with music off and thought it had a very nice tranquil nighttime kind of athmosphere. Then I enabled music and that went completely out of the window as the funky guitar kicked in. It’s still a nice track though, and fits the graphics too, in a different way.

All in all, a good-looking and well-made level!

RecommendedQuick Review by FireSworD

Posted:
5 May 2020, 02:15
For: Moonrise
Level rating: 9.1
Rating
8.6

A very Purple-Jazzed up level that encourages a lot of mooning about.

RecommendedQuick Review by Dragusela

Posted:
4 May 2020, 15:56
For: Moonrise
Level rating: 9.1
Rating
9

I give 9 because I like the tile set, the level design and the soundtrack.
And I like the fact that there is a giant Moon in the background.

Not recommendedQuick Review by Dragusela

Posted:
27 Apr 2020, 17:02 (edited 27 Aug 21, 11:47)
For: Jungle Paradise
Level rating: 7.1
Rating
7.7

Good but seems unfinished
Jungle Paradise Day looks good for me

RecommendedQuick Review by Dragusela

Posted:
14 Apr 2020, 08:11
For: The Abyss
Level rating: 9.8
Rating
10

I Love this level

RecommendedQuick Review by Loon

Posted:
13 Apr 2020, 11:05
For: Solstice
Level rating: 8.9
Rating
8.9

A lovely level with a lovely background. The layout is best suited for duels.
However I have some personal nitpicks regarding the bottom right of the map. The carrot there feels like a death trap and your only chance of escaping is a fairly hard RF climb to the top. However the bottom left makes up for that.
Download recommended!

RecommendedQuick Review by Loon

Posted:
13 Apr 2020, 11:01
For: Painted Garden
Level rating: 8.6
Rating
8.9

Refreshing and innovative.
However the middle area of this map could use a bit more background eyecandy to connect platforms with one another.
Download recommended!

RecommendedQuick Review by Loon

Posted:
13 Apr 2020, 10:39
For: Umbral Thicket
Level rating: 9.5
Rating
9.5

Interesting idea(s) with a very limited tileset. PJ has done a tremedous job by giving this level a very unique background. The layout and gameplay both serve for fast paced action.
I bet this is one of the fewer levels with no tilebugs whatsoever.
Download recommended!

  1. 1
  2. 2
  3. 3
  4. 4
  5. 5
  6. 6
  7. 7
  8. 8
  9. 9