Awesome idea.
[Review changed to quick review. ~cooba]
Awesome work. but some paletes in Labrat are ugly.
Level is fun, However LAG IS DETH.
LORI IS A BORI AND SHE SUCKS.
Why I have a feeling that you originally made this lvls for 1.23, and then converted it to TSF? Hmmmm……
Anyway, i said that this pack looks fine. I downloaded it, extractrd to my JJ2 folder, played, and now it’s time for review.
Eyecandy:
Nice. I don’t know what to say about it, you made not only a SP episode, but also a very nice tileset based on(I assume! I don’t know if the list is true.) JJ1 Industrial, JJ2 Beach, Townhouse, Miracle Of Sun, Hotel dream and other stuff that you know. I liked this combination. You made a very original design of the levels here, even though some of the levels has repeatitive design and, if you consider the size of some of those levels – it became annoying. Also, trigger blocks mid-air doesn’t look so good, but I assume that this is the part of the levels you used it. This is not a masterpiece, but this pack looks fine. Almost none tilebugs.
8.5/10
Gameplay
Gameplay was also fine. A lot of levels here are very large, whats mean some time to spend here, and have good enemy, items and obstacle placement. The thing I liked here is the non-linearity of the gameplay. You have to find a lot crates scattered beyont any level to open certain locked zones, and in some levels you’ll have to collect items(cards/cds)…. Quite reminds me Campaign Mysteries, btw. The thing that I dont liked, is the repeatitivity of thie gameplay, A LOT OF LEVELS REPEAT THEMSELVES! and if you consider the size of some of those levels – it became annoying. VERY ANNOYING. Also, you got too much long and annoying cutscenes(like: elevators, ships and helis) that quite bore me. People like action. not watching. You got TV for that.
8.5/10
Story:
Quite good story, but very unoriginal. Devan Shell is too much banal…. Also, I didn’t understand a lot of things you wrote in text strings. You have to do something with your english.
6.5/10
Music:
In most levels the music fit the level. However, Melon.mod is not suitable with Police stations, and a very annoying ambient sounds in the helicopter levels could make a man a psycho. But although, you did a nice job.
7.5/10
Final: 8.5+8.5+6.5+7.5 = 31/4 =7.75 ~ 7.7.
DR: Yes. This pack have potential, and you have it. Keep making levels!
P.S. Don’t know how to use the right music? Download good levels. A lot. The best levelmakers know what hey are doing. And also, The best way to advance yourself is to learn from the best ones. Also, you can use Modarchive.com for mods.
The one who made the music is Necros. You can see it on the File Preview of the music.
Cool level. I Played it couple of mins ago on Zeal Beta server….
This tileset have potential. Alot of potential. Altough, this tileset (for me) is messy and not so easy to use. I’ll give you 9….
Tomb Rabbit was better, bro.
What is the point of this lvl? lol
Quite reminds JJ1 Pezrock…. Anyway, good tileset.
Alien Spacelab is kind of crap but still useful and Corrupted Sanctuary is Awesome! GJ bro.
Seems you have tileset missing. Im getting Tileset Missing error when trying to run the spaceship level.
Nice but too short and pretty hard. Not a big problem to solve.Thx! =ISRAEL RULES=
byggemester, Same thing happened to me. Playing with JJ2+ on 1.23 could solve the problem.
Joseph, seems like this level is for TSF…
Don’t you ever thought about creating a level pack instead of uploading levels with the same point one by one? this is more effective.
Awesome, creative and genious, but some levels are quite ugly….
The people with the “Too many enemies” problem:
You can play with TSF, or just don’t go to the “Options” at JJ2 menu while gameplay.
Hmmm…. Noka Noka, where all the originality gones? This is just a Jazz 1:Diamondus edit with one of the ugliest pallettes I ever seen. Also, Where is JJ2 carrotus’ eyecandy items?
Sorry. 5.5 only because the idea…
DR? N/A..
[~cooba]
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