Why bother using the 1.23 version if you made the level in TSF?
uploads like this make me cringe
1.1 since I guess it does have a purpose but really is there any skill in filling a premade level with no fire zones?
@King: I’m pretty certain aritra was ranking the download in question, not his own review.
Generally polished through and through, SC2 promises consistent, long term enjoyment. These levels, being familiar to most by now, have a lasting legacy, particularly in JDC events. The fact that these levels are still just as playable as ever says a lot.
Awesome pseudo-3D background. The concept of the tileset is clear, but lacks the execution to back it up. The levels themselves are pretty forgettable. For what it is, it’s a good effort. C+
A prime example of experimentation gone wrong. Birdie started a fire going, in which he did not have the power to control. Ambition and creativity should be applauded, but almost all functionality is lost; these are MP levels we are talking about.
Solid collection of noteworthy tests that provide simple entertainment on a rainy day. A-
Minimalism can be good a thing given the right circumstances, but to what cause for this pack? While there’s nothing rancid, it seems sloppy around the edges. Toni isn’t afraid to show his lazy side – he copies one level and makes another version of it as pure filler. There’s some enjoyment in the pack, but don’t bother digging for gold. B-
A JDC classic. Featuring a simple but effective two levels of height design, this is a versatile level that works in all game sizes. The middle section connects the two levels well and provides plenty of entertainment. However, this level is pretty bland looking by today’s standards, although many will enjoy the miminalist feel of the level. B+
One complaint I have is the background is seriously messed up.
Why would any distant, static object ever move faster than something closer? Not only does this break the laws of perspective, it looks ridiculous enough that it is distracting.
The lava really needs to be more flexible! otherwise k
B
Somewhat messy. The foreground ec, despite being part of the theme, is extremely obstructive. The layout is far too simple and open, and generally the level looks pretty ugly. Sorry. D
This proves that complexity is not necessary for a level to be fun. While the gameplay feels somewhat familiar, the level is highly enjoyable so why does that matter? :P
fun for about 30 seconds. D-
Tried using the set. It really is a pain to use, for it is so incredibly lacking in necessary tiles. I’m pretty sure every level made with this set will look exactly the same. It’s a shame, since the set at least looks nice.
I like the theme, especially with the lovely looking water . However, I would’ve like to have seen this aspect expanded on further, and the whole tileset in general could’ve had a lot more content. Still, nice. B
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