A lovely battle map with pleasant eyecandy. The level features traps which instantly kills the player nearby, this is to avoid camping on crucial spots. Though the flow is a bit bumpy sometimes, however this can be adjusted to. The level features some custom weapons which work well for the layout. Download recommended!
An experimental layout is the basis for this map. Which is well done since it feels balanced. The eyecandy is also nice and not distracting. Though it feels that that Tornado gun offsets the bouncers.
Definitely the best work from Jelly so far in terms of gameplay.
Download recommended!
Really solid level by cooba. The theme is well executed and it has some neat features like swinging vines. Default sprites have been replaced to give this level an extra boost towards being different than other maps. The custom weapons this map features are also helping for the given layout. The only downside for this map would be the fps loss. DR!
This map has quite a few interesting things to offer. Bouncer is extremely powerful here to wreck your enemies in these curves. RF on the other hand gives an extra boost for more speed in those curves. This map is actually quite fun once you have played a couple of games here. I’d like to see more eyecandy here, though it’s not a big deal I assume.
A pretty small level compared from what we’ve seen from blacky. Though the visuals are still pretty neat to look at. Though it’s really hard to navigate in this map since it’s dark. That’s the main reason for me not to rate this higher. Though it’s layout and gameplay is decent. The background looks wonderful with the scripted additions.
The eyecandy is phenomenal while the gameplay and layout are decent for a duel map. Duels might take a while even when there are only a few paths to traverse. Theme fits well with Jazz’ standards. The script is a nice addition to the map giving the theme an extra boost and more impressive eyecandy with this ‘hard-to-use-tileset’. D/R (Y)
This map certainly takes a big turn while it comes to making big maps with a small tileset. Though this might be a downside of this map that you can easily lose track of yourself. The eyecandy is just pleasant to look at, with just a tiny script, though it might confuse you were you are. The map itself has plenty of powerups and carrots well spread throughout the map. It definitely fits the standards of a great JDC Event map and won’t get boring any time while you play here. Download recommended!
Great eyecandy lies with a decent yet great layout. This map is fun to play and is balanced despite it’s asymmetrical layout. The map has three powerups well spread throughout the map and has one full carrot and one normal carrot. Some flow-issues but you can easily adjust to them. Download recommended!
Really cool level. Duels work (though not recommended), 2v2’s work and even larger games work. The Laserblaster might be a bit random at times but it’s a nice concept. Download recommended!
Your mash-up tileset conversions always amaze me. Keep up the good work! I’ll definitely use this conversion in one of my future levels!
This level is old, but gold. It already is a pain in the ass to create a decent map out of tileset but man you did it! This map suits 3v3’s and upwards. A duel or 2v2 would take quite some time but still works perfect. Download? Yea, you’d better download this oldie!
Another good map by DarkSonic. The layout is what you would expect from him (If you have seen his previous works) which is good. Eyecandy is a bit different from what we have seen from him. I have playtested this and it’s also an enjoyable map.
The only downside was that there were some minor flow issues. Still, a nice and enjoyable map! DR? Yeah!
DS made a decent map out of this tileset.
The map is easy to learn – like almost every map DS has made – and the eyecandy is also pretty original (But DS has already mentioned that in his discription). A few small flow issues here and there but not that have bothered me a lot.
Download recommendation and a nice ‘int’ for you!
10100111001 FTW!!
This is a really good CTF map. Eyecandy is well done, gameplay is fun and the level has a few tricks (which I won’t spoil ofcourse)
Download recommended!
@ cooba, I know how to use JJ2+ in 2013. Too bad that I started working on this map in 2010 or so. I do know that I could have changed the water and lighting more easily. But this level has a script only for the water palette.
Another map by FireSworD huh? Quite a good map tho! One of the better maps, if not the best map, FireSworD made. Tileset usage here is really good. Since I haven’t seen many Haunted House maps around here is the eyecandy also really good. You can easily learn the map and the layout is balanced aswell. Download recommendation!
I’m not questioning your scripting skills. The level looks outstanding despite the fact that the tileset is pretty blocky. But I’m here to rate the map, not the tileset.
No more further explanation, this level is mindblowing!
And for this, we thank you. (Or atleast I do!)
Download recommended.
Mostly agreed with FawFuL on this upload.
@Toni, I solved that problem, that shouldn’t be an issue anymore.
Jenny made her first level and uploaded it here.
Alright then, here we go with a review.
I want to get this of my chest first, this is overrated. Since both Master Sven and Laro B. are clanmembers of Jenny, they should at least give a review with a decent rating.
Now let’s talk about the level. The level is good, very good for your first level, you did every just fine, but the details are a bit swept away.
The level could use more eyecandy for example.
The layers 1 ,2 ,6 and 7 are completely blank. Layer 5 is barely used. I would like to see more tiles in there. Like the tileset gives. You could do anything with it, the tileset gives loads of opportunities to make something fresh new.
In spite of that, the gameplay is interesting. Few things I do not like though.
The TNT’s on the building don’t have a meaning at all. I also thought that I could pick up the gems in the start. Tried for 5 minutes before I realized there was no entrance to them at all.
Well, overall it is a good map, you spent time on it I see, and since your little experience of levelmaking, makes this a good level to play.
It’s fun, I liked to play it.
(I would like to continue my review tomorrow, since this deserves a more detailed review than this.)
EDIT: Changed the sentence a bit, maybe you will understand now what I mean.
+1 Review flame.
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Eat your lima beans, Johnny.