I think these levels are some good, with the amnesia error fixed in new JJ2+, I can play them without errors. 9.2/10 is perfect.
Download recommended
By the way, I’m translating text of levels to english using Google Translator.
Amazing level! I really like it. 10/10 HYPE
Also, in my version of this level, I chaned tileset from New Diamondus 4 to New Diamondus 2 and used transition of level palette and ignorebullet code of Bilsy.
Lord of the Diamonds is cool, 9/10. In my version I changed tileset to Diamondus Garden and used Witch instead of Uterus as a boss. By the way, some goodies are replaced with witch magic that i can avoid.
This level is very good for me, 8/10. In my version I changed tileset and added AngelScript code.
I discovered that beach + evil tileset is missing,so please fix it PJ. By the way, the tilesets are awesome! 10/10 hype
As I checked on my JCS, the music in Vladivostok has mistaken format, instead of mod is xm. By the way, this episode is perfect. 10 10 hype
By the way, the blighted fields level and the clearings of evaporation level from part 1 are more playable with texture background.
I like these chronicles! The levels seem very interesting! I recommend to download this. By the way, I’m already translating this episode to english version. I also used custom music and an AngelScript code on final level.
Good choice on these tilesets NOKA! I really like these tilesets and example levels, though I can insert the boss at the end of each conversion. I also use some modified tilesets from IC but the levels a bit bugged so I will fix these by erasing some bugged bricks and insert enemies and ammo. I am absolutely genius.
9.5/10 It’s not bad.
Keep up on Future Projects!
[Review changed to quick review, see the review rules.
I like the Night World levels, with lot of eyecandy, and some secrets. I also modified these levels with new tilesets and even AngelScript codes, for example transition of level’s colors, Bilsy as scripted enemy in Jungle Party level (I can only beat him with physical attacks, before there is a code IGNOREBULLET), and even scripted enemies in Underground Base (boss changed from Bilsy to Devan, and Bubbas and Bilsys are scripted enemies in hard mode).
[Review changed to quick review because you only talked about the upload for five words, see the review rules.
I really like this custom boss rush. I also added Ozymandius weapon AngelScript code, ammo set to 9999, so I can easily beat these bosses, changed the tileset of boss 12 into Odyssey 01, also used texture background and changed the boss from Ghost Devan to Ghost Jazz Clone, it was really mortal challenge, I removed Tuf Bosses in the final battle so I can fight only the ghost clone. You could insert this Ghost Jazz Clone in the next update, and change some of the texts.
I really recommend everybody to download this, and of course, I really like these type of boss rushes!
[Review changed to quick review because you had nothing to say about the upload, see the review rules.
I really like these levels Blade! The design and eyecandy are awesome, but I also inserted some AngelScript codes, like original textured background and even weapons from Ozymandius level, and ammo set for 9999. I really recommend everybody to download this!
I really like this level. I remembrer it in Annvicersary Bash 18 pack and it’s awesome! I recommend everybody to download this!
Edit: It also appeared in Anniversary Bash 17 and Anniversary Bash 20!
Very cool pack, I liked it. I can use them for my own battles and CTF matches with some of friends, seriously. The music is perfect for me, especially mo3 modules and ogg music files, which I can convert them to MP3 using Total Audio MP3 Converter.
The tilesets are very cool, I can use them to create my own levels.
Architecture of levels seem ok, especially the warps to arena in the start. When I’m playing single player this technique can show me these arenas and test the fire skills.
[Rating (10) removal – PurpleJazz]
I really like these levels, especially the tileset. I can make a single player level and change background from normal to textured. The tileset is the fix of FooMergev2 tileset. I really like it, because there are mixed worlds for my thoughts. Impressive work. The music is so fast-paced, I can make an mp3 format using Total Audio MP3 Converter and use it for my own level in other games, because mp3 formats fit to them very well.
Very good level! The anglescript code is superb! I can also change music in angelscript using Notepad++.
Also, you forgot to insert the rest of music Violet CLM.
I also like custom weapons like shield cubes, ricochet fire, chain launcher and flaming footprint. I also think about the angelscript code of ricochet fire weapon.
By the way, the level is awesome!
10/10 HYPE!
Very good level, I knew that would be inserted to AB18 pack, I like it so much! I really like this mo3 music. I can convert it to tracker using OpenMPT or even mp3 using Total Audio MP3 Converter.
Pretty good tilesets, especially some of them are look like natural forces. I also discovered that file xlmdamn3.j2t is missing, I report that to PurpleJazz and recommend other users to download this.
Really good tileset, especially some blocks came from original Jazz Jackrabbit 2 game. I recommend to download this! I will also use them for my future projects.
I really like these tilesets, and I think I shall construct some levels to know that my version of this unfinished episode will be finished. Diamondus, Tubelectric and some other tilesets are awesome. Due to my memos on my smartphone, I wrote that I will construct these levels and send them here. In fact I will construct the levels project in the other game i have on my laptop – Super Mario Bros. X. Also one note that I am background and block ripper, I can use this ability to create custom backgrounds and blocks and I think I will create the level clear jingle song like I was writing on my Impressive Flashback memo on my smartphone. I can also use some songs from mods.jazz2online.com or from site Modarchive.org. I have to name them due to music name, for example IC-IF043.j2b, but I need to convert these modules to j2b. No need to worry, I can also convert modules to mp3 files using Total Audio MP3 Converter for SMBX (shortcut of Super Mario Bros. X) project – also in that order, e.g. IC-IFWorld1-1.mp3.
I really like these designs I played it. I also know how to make transition of levels colors in Boss fights, and making scripted colors in some levels, like red, blue turquoise etc.
I recommend other users to download this.
10/10 HYPE!
I know how to use transitions of colors in boss battles from other tilesets, they are so cool. These battles are so cool for me. If only that I can insert weapon code which I remembered – Ozymandius Weapons Code! It can make to pass the levels a bit easier.
I really like the updates! Are you sure you can make tileset remakes from other jj2 episodes? I’m thinking Carrotus, Labrat, Psych, Beach, Tubelectric and Inferno.
By the way, I also know some music I used. It is mainly made by Christopher Emirzian, also known as Udderdude. I’ll send you a site that you can download them.
Keep up on future projects!
Edit: I’m currently testing beta levels of new locations
Edit2: The scripted bosses look very good, I will use them in my level versions I wish
Edit3: Finally the pack is now complete!
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